library: libGraf3d #include "TTRAP.h" |
TTRAP
class description - source file - inheritance tree (.pdf)
protected:
virtual void SetPoints(Double_t* points) const
public:
TTRAP()
TTRAP(const char* name, const char* title, const char* material, Float_t dz, Float_t theta, Float_t phi, Float_t h1, Float_t bl1, Float_t tl1, Float_t alpha1, Float_t h2, Float_t bl2, Float_t tl2, Float_t alpha2)
TTRAP(const TTRAP&)
virtual ~TTRAP()
static TClass* Class()
virtual Float_t GetAlpha1() const
virtual Float_t GetAlpha2() const
virtual Float_t GetBl1() const
virtual Float_t GetBl2() const
virtual Float_t GetH1() const
virtual Float_t GetH2() const
virtual Float_t GetTl1() const
virtual Float_t GetTl2() const
virtual TClass* IsA() const
TTRAP& operator=(const TTRAP&)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
Float_t fH1 half length in y at low z
Float_t fBl1 half length in x at low z and y low edge
Float_t fTl1 half length in x at low z and y high edge
Float_t fAlpha1 angle w.r.t. the y axis
Float_t fH2 half length in y at high z
Float_t fBl2 half length in x at high z and y low edge
Float_t fTl2 half length in x at high z and y high edge
Float_t fAlpha2 angle w.r.t. the y axis
TRAP is a general trapezoid. The faces perpendicular to z are trapezia and
their centres are not necessarily on a line parallel to the z axis.
This shape has 14 parameters.
- name name of the shape
- title shape's title
- material (see TMaterial)
- dz half-length along the z axis
- theta polar angle of the line joining the centre of the face
at -DZ to the centre of the one at +DZ
- phi azimuthal angle of the line joining the centre of the face
at -DZ to the centre of the one at +DZ
- h1 half-length along y of the face at -DZ
- bl1 half-length along x of the side at -H1 in y of the face
at -DZ in z
- tl1 half-length along x of the side at +H1 in y of the face
at -DZ in z
- alpha1 angle with respect to the y axis from the centre of the
side at -H1 in y to the centre of the side at +H1 in y
of the face at -DZ in z
- h2 half-length along y of the face at +DZ
- bl2 half-length along x of the side at -H2 in y of the
face at +DZ in z
- tl2 half-length along x of the side at +H2 in y of the face
at +DZ in z
- alpha2 angle with respect to the y axis from the centre of the side
at -H2 in y to the centre of the side at +H2 in y of the
face at +DZ in z
TTRAP()
TRAP shape default constructor
TTRAP(const char *name, const char *title, const char *material, Float_t dz, Float_t theta, Float_t phi,
Float_t h1, Float_t bl1, Float_t tl1, Float_t alpha1, Float_t h2,
Float_t bl2, Float_t tl2, Float_t alpha2) : TBRIK(name, title,material,theta,phi,dz)
TRAP shape normal constructor
~TTRAP()
TRAP shape default destructor
void SetPoints(Double_t *points) const
Create TRAP points
Inline Functions
Float_t GetH1() const
Float_t GetBl1() const
Float_t GetTl1() const
Float_t GetAlpha1() const
Float_t GetH2() const
Float_t GetBl2() const
Float_t GetTl2() const
Float_t GetAlpha2() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TTRAP TTRAP(const TTRAP&)
TTRAP& operator=(const TTRAP&)
Author: Nenad Buncic 19/09/95
Last update: root/g3d:$Name: $:$Id: TTRAP.cxx,v 1.5 2005/08/30 09:11:39 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
ROOT page - Class index - Class Hierarchy - Top of the page
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.