library: libCore #include "TAtt3D.h" |
TAtt3D
class description - source file - inheritance tree (.pdf)
public:
TAtt3D()
TAtt3D(const TAtt3D&)
virtual ~TAtt3D()
static TClass* Class()
virtual TClass* IsA() const
TAtt3D& operator=(const TAtt3D&)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Sizeof3D() const
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TAtt3D
Use this attribute class when an object should have 3D capabilities.
void Sizeof3D() const
Set total size of this 3D object (used by X3D interface).
Inline Functions
void ~TAtt3D()
TAtt3D TAtt3D()
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TAtt3D TAtt3D(const TAtt3D&)
TAtt3D& operator=(const TAtt3D&)
Author: Fons Rademakers 08/09/99
Last update: root/base:$Name: $:$Id: TAtt3D.cxx,v 1.1.1.1 2000/05/16 17:00:38 rdm Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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