| library: libCore #include "TAtt3D.h"
 | 
TAtt3D
class description - source file - inheritance tree (.pdf)
    public:
                      TAtt3D()
                      TAtt3D(const TAtt3D&)
              virtual ~TAtt3D()
       static TClass* Class()
      virtual TClass* IsA() const
              TAtt3D& operator=(const TAtt3D&)
         virtual void ShowMembers(TMemberInspector& insp, char* parent)
         virtual void Sizeof3D() const
         virtual void Streamer(TBuffer& b)
                 void StreamerNVirtual(TBuffer& b)
                                                                      
 TAtt3D                                                               
                                                                      
 Use this attribute class when an object should have 3D capabilities. 
                                                                      
void Sizeof3D() const
 Set total size of this 3D object (used by X3D interface).
Inline Functions
               void ~TAtt3D()
             TAtt3D TAtt3D()
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
               void StreamerNVirtual(TBuffer& b)
             TAtt3D TAtt3D(const TAtt3D&)
            TAtt3D& operator=(const TAtt3D&)
Author: Fons Rademakers 08/09/99
Last update: root/base:$Name:  $:$Id: TAtt3D.cxx,v 1.1.1.1 2000/05/16 17:00:38 rdm Exp $
Copyright  (C) 1995-2000, Rene Brun and Fons Rademakers.               *
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