library: libGraf3d #include "TMaterial.h" |
TMaterial
class description - source file - inheritance tree (.pdf)
public:
TMaterial()
TMaterial(const char* name, const char* title, Float_t a, Float_t z, Float_t density)
TMaterial(const char* name, const char* title, Float_t a, Float_t z, Float_t density, Float_t radl, Float_t inter)
TMaterial(const TMaterial&)
virtual ~TMaterial()
static TClass* Class()
virtual Float_t GetA() const
virtual Float_t GetDensity() const
virtual Float_t GetInterLength() const
virtual Int_t GetNumber() const
virtual Float_t GetRadLength() const
virtual Float_t GetZ() const
virtual TClass* IsA() const
TMaterial& operator=(const TMaterial&)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
Int_t fNumber Material matrix number
Float_t fA A of Material
Float_t fZ Z of Material
Float_t fDensity Material density in gr/cm3
Float_t fRadLength Material radiation length
Float_t fInterLength Material interaction length
Manages a detector material. See class TGeometry
TMaterial()
*-*-*-*-*-*-*-*-*-*-*Material default constructor*-*-*-*-*-*-*-*-*-*-*-*
*-* ============================
TMaterial(const char *name, const char *title, Float_t a, Float_t z, Float_t density)
:TNamed(name,title), TAttFill(0,1)
*-*-*-*-*-*-*-*-*-*-*Material normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-* ============================
TMaterial(const char *name, const char *title, Float_t a, Float_t z, Float_t density, Float_t radl, Float_t inter)
:TNamed(name,title), TAttFill(0,1)
*-*-*-*-*-*-*-*-*-*-*Material normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-* ============================
~TMaterial()
*-*-*-*-*-*-*-*-*-*-*Material default destructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-* ============================
void Streamer(TBuffer &R__b)
Stream an object of class TMaterial.
Inline Functions
Int_t GetNumber() const
Float_t GetA() const
Float_t GetZ() const
Float_t GetDensity() const
Float_t GetRadLength() const
Float_t GetInterLength() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void StreamerNVirtual(TBuffer& b)
TMaterial TMaterial(const TMaterial&)
TMaterial& operator=(const TMaterial&)
Author: Rene Brun 03/10/95
Last update: root/g3d:$Name: $:$Id: TMaterial.cxx,v 1.2 2001/04/16 19:15:00 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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