library: libGeom #include "TGeoBBox.h" |
TGeoBBox
class description - source file - inheritance tree (.pdf)
protected:
virtual void FillBuffer3D(TBuffer3D& buffer, Int_t reqSections, Bool_t localFrame) const
public:
TGeoBBox()
TGeoBBox(Double_t dx, Double_t dy, Double_t dz, Double_t* origin = 0)
TGeoBBox(const char* name, Double_t dx, Double_t dy, Double_t dz, Double_t* origin = 0)
TGeoBBox(Double_t* param)
TGeoBBox(const TGeoBBox&)
virtual ~TGeoBBox()
static TClass* Class()
virtual void ComputeBBox()
virtual void ComputeNormal(Double_t* point, Double_t* dir, Double_t* norm)
virtual Bool_t Contains(Double_t* point) const
virtual Bool_t CouldBeCrossed(Double_t* point, Double_t* dir) const
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
virtual Double_t DistFromInside(Double_t* point, Double_t* dir, Int_t iact = 1, Double_t step = TGeoShape::Big(), Double_t* safe = 0) const
virtual Double_t DistFromOutside(Double_t* point, Double_t* dir, Int_t iact = 1, Double_t step = TGeoShape::Big(), Double_t* safe = 0) const
virtual TGeoVolume* Divide(TGeoVolume* voldiv, const char* divname, Int_t iaxis, Int_t ndiv, Double_t start, Double_t step)
virtual const char* GetAxisName(Int_t iaxis) const
virtual Double_t GetAxisRange(Int_t iaxis, Double_t& xlo, Double_t& xhi) const
virtual void GetBoundingCylinder(Double_t* param) const
virtual const TBuffer3D& GetBuffer3D(Int_t reqSections, Bool_t localFrame) const
virtual Int_t GetByteCount() const
virtual Double_t GetDX() const
virtual Double_t GetDY() const
virtual Double_t GetDZ() const
virtual Int_t GetFittingBox(const TGeoBBox* parambox, TGeoMatrix* mat, Double_t& dx, Double_t& dy, Double_t& dz) const
virtual TGeoShape* GetMakeRuntimeShape(TGeoShape* mother, TGeoMatrix* mat) const
virtual Int_t GetNmeshVertices() const
virtual const Double_t* GetOrigin() const
virtual void InspectShape() const
virtual TClass* IsA() const
virtual Bool_t IsCylType() const
virtual Bool_t IsNullBox() const
virtual Bool_t IsValidBox() const
virtual TBuffer3D* MakeBuffer3D() const
TGeoBBox& operator=(const TGeoBBox&)
virtual Double_t Safety(Double_t* point, Bool_t in = kTRUE) const
virtual void SavePrimitive(ofstream& out, Option_t* option)
void SetBoxDimensions(Double_t dx, Double_t dy, Double_t dz, Double_t* origin = 0)
void SetBoxPoints(Double_t* points) const
virtual void SetDimensions(Double_t* param)
virtual void SetPoints(Double_t* points) const
virtual void SetPoints(Float_t* points) const
virtual void SetSegsAndPols(TBuffer3D& buffer) const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Sizeof3D() const
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
Double_t fDX X half-length
Double_t fDY Y half-length
Double_t fDZ Z half-length
Double_t fOrigin[3] box origin
TGeoBBox()
Default constructor
TGeoBBox(Double_t dx, Double_t dy, Double_t dz, Double_t *origin)
:TGeoShape("")
Constructor
TGeoBBox(const char *name, Double_t dx, Double_t dy, Double_t dz, Double_t *origin)
:TGeoShape(name)
Constructor
TGeoBBox(Double_t *param)
:TGeoShape("")
constructor based on the array of parameters
param[0] - half-length in x
param[1] - half-length in y
param[2] - half-length in z
~TGeoBBox()
Destructor
void ComputeNormal(Double_t *point, Double_t *dir, Double_t *norm)
Compute normal to closest surface from POINT.
Bool_t CouldBeCrossed(Double_t *point, Double_t *dir) const
decide fast if the bounding box could be crossed by a vector
Int_t DistancetoPrimitive(Int_t px, Int_t py)
compute closest distance from point px,py to each corner
TGeoVolume* Divide(TGeoVolume *voldiv, const char *divname, Int_t iaxis, Int_t ndiv,
Double_t start, Double_t step)
--- Divide this box shape belonging to volume "voldiv" into ndiv equal volumes
called divname, from start position with the given step. Returns pointer
to created division cell volume. In case a wrong division axis is supplied,
returns pointer to volume to be divided.
void ComputeBBox()
compute bounding box - already computed in this case
Bool_t Contains(Double_t *point) const
test if point is inside this shape
Double_t DistFromInside(Double_t *point, Double_t *dir, Int_t iact, Double_t step, Double_t *safe) const
Compute distance from inside point to surface of the box.
Boundary safe algorithm.
Double_t DistFromOutside(Double_t *point, Double_t *dir, Int_t iact, Double_t step, Double_t *safe) const
Compute distance from outside point to surface of the box.
Boundary safe algorithm.
const char* GetAxisName(Int_t iaxis) const
Returns name of axis IAXIS.
Double_t GetAxisRange(Int_t iaxis, Double_t &xlo, Double_t &xhi) const
Get range of shape for a given axis.
void GetBoundingCylinder(Double_t *param) const
--- Fill vector param[4] with the bounding cylinder parameters. The order
is the following : Rmin, Rmax, Phi1, Phi2
Int_t GetFittingBox(const TGeoBBox *parambox, TGeoMatrix *mat, Double_t &dx, Double_t &dy, Double_t &dz) const
Fills real parameters of a positioned box inside this one. Returns 0 if successfull.
TGeoShape* GetMakeRuntimeShape(TGeoShape *mother, TGeoMatrix *mat) const
in case shape has some negative parameters, these has to be computed
in order to fit the mother
void InspectShape() const
print shape parameters
TBuffer3D* MakeBuffer3D() const
Creates a TBuffer3D describing *this* shape.
Coordinates are in local reference frame.
void SetSegsAndPols(TBuffer3D &buff) const
Fill TBuffer3D structure for segments and polygons.
Double_t Safety(Double_t *point, Bool_t in) const
computes the closest distance from given point to this shape, according
to option. The matching point on the shape is stored in spoint.
void SavePrimitive(ofstream &out, Option_t * /*option*/)
Save a primitive as a C++ statement(s) on output stream "out".
void SetBoxDimensions(Double_t dx, Double_t dy, Double_t dz, Double_t *origin)
set parameters of box
void SetDimensions(Double_t *param)
constructor based on the array of parameters
param[0] - half-length in x
param[1] - half-length in y
param[2] - half-length in z
void SetBoxPoints(Double_t *points) const
void SetPoints(Double_t *points) const
create box points
void SetPoints(Float_t *points) const
create box points
void Sizeof3D() const
/// fill size of this 3-D object
/ TVirtualGeoPainter *painter = gGeoManager->GetGeomPainter();
/ if (painter) painter->AddSize3D(8, 12, 6);
const TBuffer3D& GetBuffer3D(Int_t reqSections, Bool_t localFrame) const
void FillBuffer3D(TBuffer3D & buffer, Int_t reqSections, Bool_t localFrame) const
Fill the supplied buffer, with sections in desired frame
See TBuffer3D.h for explanation of sections, frame etc.
Inline Functions
Int_t GetByteCount() const
Int_t GetNmeshVertices() const
Double_t GetDX() const
Double_t GetDY() const
Double_t GetDZ() const
const Double_t* GetOrigin() const
Bool_t IsCylType() const
Bool_t IsValidBox() const
Bool_t IsNullBox() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TGeoBBox TGeoBBox(const TGeoBBox&)
TGeoBBox& operator=(const TGeoBBox&)
Last update: root/geom:$Name: $:$Id: TGeoBBox.cxx,v 1.46 2005/09/04 15:12:08 brun Exp $// Author: Andrei Gheata 24/10/01
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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