// @(#)root/star:$Name: $:$Id: TVolume.cxx,v 1.9 2005/09/09 04:57:59 brun Exp $
// Author: Valery Fine 10/12/98
//
/*************************************************************************
* Copyright(c) 1998, FineSoft, All rights reserved. Valery Fine (Faine) *
*************************************************************************/
#include "Riostream.h"
#include <stdlib.h>
#include "TROOT.h"
#include "TClass.h"
#include "TVirtualPad.h"
#include "TView.h"
#include "TGeometry.h"
#include "TRotMatrix.h"
#include "TShape.h"
#include "TVolume.h"
#include "TBrowser.h"
#include "X3DBuffer.h"
#include "TPadView3D.h"
#include "TCanvas.h"
#include "TRotMatrix.h"
#include "TVolumePosition.h"
#include "TVirtualViewer3D.h"
#include "TBuffer3D.h"
//const Int_t kMAXLEVELS = 20;
const Int_t kSonsInvisible = BIT(17);
#if 0
const Int_t kVectorSize = 3;
const Int_t kMatrixSize = kVectorSize*kVectorSize;
static Double_t gTranslation[kMAXLEVELS][kVectorSize];
static Double_t gRotMatrix[kMAXLEVELS][kMatrixSize];
static Int_t gGeomLevel = 0;
TVolume *gNode;
#endif
//R__EXTERN Size3D gSize3D;
static TRotMatrix *gIdentity = 0;
ClassImp(TVolume)
//______________________________________________________________________________
//*-*-*-*-*-*-*-*-*-*-*-* T V O L U M E description *-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ==========================
//*-*
//*-* A TVolume object is used to build the geometry hierarchy.
//*-* Since TVolume is derived from TDataSet class it may contain other volumes.
//*-*
//*-* A geometry volume has attributes:
//*-* - name and title
//*-* - pointer to the referenced shape (see TShape).
//*-* - list of TVolumePosition object defining the position of the nested volumes
//*-* with respect to the mother node.
//*-*
//*-*
//*-* A volume can be drawn.
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//______________________________________________________________________________
TVolume::TVolume()
{
//*-*-*-*-*-*-*-*-*-*-*Volume default constructor*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ========================
fShape = 0;
fListOfShapes = 0;
fVisibility = kBothVisible;
if (!gGeometry) new TGeometry;
}
//______________________________________________________________________________
TVolume::TVolume(const Text_t *name, const Text_t *title, const Text_t *shapename, Option_t *option)
:TObjectSet(name),TAttLine(), TAttFill(),fShape(0),fListOfShapes(0)
{
//*-*-*-*-*-*-*-*-*-*-*Volume normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* =========================
//*-*
//*-* name is the name of the node
//*-* title is title
//*-* shapename is the name of the referenced shape
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
#ifdef WIN32
//*-* The color "1" - default produces a very bad 3D image with OpenGL
Color_t lcolor = 16;
SetLineColor(lcolor);
#endif
static Int_t counter = 0;
counter++;
SetTitle(title);
if(!(counter%1000))cout<<"TVolume count="<<counter<<" name="<<name<<endl;
if (!gGeometry) new TGeometry;
Add(gGeometry->GetShape(shapename),kTRUE);
// fParent = gGeometry->GetCurrenTVolume();
fOption = option;
fVisibility = kBothVisible;
if(!fShape) {Printf("Illegal referenced shape"); return;}
ImportShapeAttributes();
}
//______________________________________________________________________________
TVolume::TVolume(const Text_t *name, const Text_t *title, TShape *shape, Option_t *option)
:TObjectSet(name),TAttLine(),TAttFill(),fShape(0),fListOfShapes(0)
{
//*-*-*-*-*-*-*-*-*-*-*Volume normal constructor*-*-*-*-*-*-*-*-*-*-*
//*-* ================================
//*-*
//*-* name is the name of the node
//*-* title is title
//*-* shape is the pointer to the shape definition
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
#ifdef WIN32
//*-* The color "1" - default produces a very bad 3D image with OpenGL
Color_t lcolor = 16;
SetLineColor(lcolor);
#endif
if (!gGeometry) new TGeometry;
Add(shape,kTRUE);
fOption = option;
fVisibility = kBothVisible;
SetTitle(title);
if(!shape) {Printf("Illegal referenced shape"); return;}
ImportShapeAttributes();
}
//______________________________________________________________________________
Int_t TVolume::MapStNode2GEANTVis(ENodeSEEN vis)
{
// ENodeSEEN Visibility flag 00 - everything visible,
// 10 - this unvisible, but sons are visible
// 01 - this visible but sons
// 11 - neither this nor its sons are visible
// Maps the value of the visibility flag to
GEANT 3.21 "volume attributes"
const Int_t mapVis[4] = {1, -2, 0, -1 };
return mapVis[vis];
}
//______________________________________________________________________________
//ENodeSEEN TVolume::MapGEANT2StNodeVis(Int_t vis)
Int_t TVolume::MapGEANT2StNodeVis(Int_t vis)
{
// Maps the value of
GEANT 3.21 "volume attributes"
to the visibility flag
const Int_t mapVis[4] = {1, -2, 0, -1 };
Int_t i;
// for (i =0; i<3;i++) if (mapVis[i] == vis) return (ENodeSEEN)i;
for (i =0; i<3;i++) if (mapVis[i] == vis) return i;
return kBothVisible;
}
//______________________________________________________________________________
TVolume::TVolume(TNode &rootNode):fShape(0),fListOfShapes(0)
{
// Convert a TNode object into a TVolume
SetName(rootNode.GetName());
SetTitle(rootNode.GetTitle());
fVisibility = ENodeSEEN(MapGEANT2StNodeVis(rootNode.GetVisibility()));
fOption = rootNode.GetOption();
Add(rootNode.GetShape(),kTRUE);
SetLineColor(rootNode.GetLineColor());
SetLineStyle(rootNode.GetLineStyle());
SetLineWidth(rootNode.GetLineWidth());
SetFillColor(rootNode.GetFillColor());
SetFillStyle(rootNode.GetFillStyle());
TList *nodes = rootNode.GetListOfNodes();
if (nodes) {
TIter next(nodes);
TNode *node = 0;
while ( (node = (TNode *) next()) ){
TVolume *nextNode = new TVolume(*node);
Add(nextNode,node->GetX(),node->GetY(),node->GetZ(),node->GetMatrix());
}
}
}
//______________________________________________________________________________
void TVolume::Add(TShape *shape, Bool_t IsMaster)
{
if (!shape) return;
if (!fListOfShapes) fListOfShapes = new TList;
fListOfShapes->Add(shape);
if (IsMaster) fShape = shape;
}
//______________________________________________________________________________
TNode *TVolume::CreateTNode(const TVolumePosition *position)
{
// Convert a TVolume object into a TNode
Double_t x=0;
Double_t y=0;
Double_t z=0;
const TRotMatrix* matrix = 0;
if (position) {
x=position->GetX();
y=position->GetY();
z=position->GetZ();
matrix = position->GetMatrix();
}
// const Char_t *path = Path();
// printf("%s: %s/%s, shape=%s/%s\n",path,GetName(),GetTitle(),GetShape()->GetName(),GetShape()->ClassName());
TNode *newNode = new TNode(GetName(),GetTitle(),GetShape(),x,y,z,(TRotMatrix* )matrix,GetOption());
newNode->SetVisibility(MapStNode2GEANTVis(GetVisibility()));
newNode->SetLineColor(GetLineColor());
newNode->SetLineStyle(GetLineStyle());
newNode->SetLineWidth(GetLineWidth());
newNode->SetFillColor(GetFillColor());
newNode->SetFillStyle(GetFillStyle());
TList *positions = GetListOfPositions();
if (positions) {
TIter next(positions);
TVolumePosition *pos = 0;
while ( (pos = (TVolumePosition *) next()) ){
TVolume *node = pos->GetNode();
if (node) {
newNode->cd();
node->CreateTNode(pos);
}
}
}
newNode->ImportShapeAttributes();
return newNode;
}
//______________________________________________________________________________
TVolume::~TVolume()
{
//*-*-*-*-*-*-*-*-*-*-*Volume default destructor*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ======================
// Hmm, here we are in the troubles, in theory we have to find all
// place where this node is sitting but we don't (yet :-()
if (GetListOfPositions()) {
GetListOfPositions()->Delete();
SetPositionsList();
}
SafeDelete(fListOfShapes);
}
//______________________________________________________________________________
void TVolume::Add(TVolumePosition *position)
{
if (!GetListOfPositions()) SetPositionsList(new TList);
if ( GetListOfPositions()) GetListOfPositions()->Add(position);
else Error("Add","Can not create list of positions for the current node <%s>:<%s>",GetName(),GetTitle());
}
//______________________________________________________________________________
TVolumePosition *TVolume::Add(TVolume *node, TVolumePosition *nodePosition)
{
TVolumePosition *position = nodePosition;
if (!node) return 0;
if (!position) position = new TVolumePosition(node); // Create default position
// The object must be placed at once. Check it:
if (!(GetCollection() && GetCollection()->FindObject(node)) ) TDataSet::Add(node);
Add(position);
return position;
}
//______________________________________________________________________________
TVolumePosition *TVolume::Add(TVolume *volume, Double_t x, Double_t y, Double_t z,
TRotMatrix *matrix, UInt_t id, Option_t *)
{
//*-*
//*-* volume the pointer to the volume to be placed
//*-* x,y,z are the offsets of the volume with respect to his mother
//*-* matrix is the pointer to the rotation matrix
//*-* id is a unique position id
//*-*
if (!volume) return 0;
TRotMatrix *rotation = matrix;
if(!rotation) rotation = GetIdentity();
TVolumePosition *position = new TVolumePosition(volume,x,y,z,rotation);
position->SetId(id);
return Add(volume,position);
}
//______________________________________________________________________________
TVolumePosition *TVolume::Add(TVolume *volume, Double_t x, Double_t y, Double_t z,
const Text_t *matrixname, UInt_t id, Option_t *)
{
//*-*
//*-* volume the pointer to the volume to be placed
//*-* x,y,z are the offsets of the volume with respect to his mother
//*-* matrixname is the name of the rotation matrix
//*-* id is a unique position id
//*-*
if (!volume) return 0;
TRotMatrix *rotation = 0;
if (matrixname && strlen(matrixname)) rotation = gGeometry->GetRotMatrix(matrixname);
if (!rotation) rotation = GetIdentity();
TVolumePosition *position = new TVolumePosition(volume,x,y,z,rotation);
position->SetId(id);
return Add(volume,position);
}
//______________________________________________________________________________
void TVolume::Browse(TBrowser *b)
{
if (GetListOfPositions()){
TVolumePosition *nodePosition = 0;
TIter next(GetListOfPositions());
Int_t posNumber = 0;
while ( (nodePosition = (TVolumePosition *)next()) ) {
posNumber = nodePosition->GetId();
TString posName = "*";
posName += nodePosition->GetNode()->GetTitle();
char num[10];
posName += ";";
sprintf(num,"%d",posNumber);
posName += num;
b->Add(nodePosition,posName.Data());
}
}
}
//______________________________________________________________________________
Int_t TVolume::DistancetoPrimitive(Int_t px, Int_t py)
{
return DistancetoNodePrimitive(px,py);
}
//______________________________________________________________________________
Int_t TVolume::DistancetoNodePrimitive(Int_t px, Int_t py,TVolumePosition *pos)
{
//*-*-*-*-*-*-*-*-*Compute distance from point px,py to a TVolumeView*-*-*-*-*-*
//*-* ===========================================
//*-* Compute the closest distance of approach from point px,py to the position of
//*-* this volume.
//*-* The distance is computed in pixels units.
//*-*
//*-* It is restricted by 2 levels of TVolumes
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
const Int_t big = 9999;
if ( GetVisibility() == kNoneVisible ) return big;
const Int_t inaxis = 7;
const Int_t maxdist = 5;
Int_t puxmin = gPad->XtoAbsPixel(gPad->GetUxmin());
Int_t puymin = gPad->YtoAbsPixel(gPad->GetUymin());
Int_t puxmax = gPad->XtoAbsPixel(gPad->GetUxmax());
Int_t puymax = gPad->YtoAbsPixel(gPad->GetUymax());
//*-*- return if point is not in the user area
if (px < puxmin - inaxis) return big;
if (py > puymin + inaxis) return big;
if (px > puxmax + inaxis) return big;
if (py < puymax - inaxis) return big;
TView *view =gPad->GetView();
if (!view) return big;
static TVolumePosition nullPosition;
TVolumePosition *position = pos;
if (!position) position = &nullPosition;
if (pos) position->UpdatePosition();
Int_t dist = big;
if ( !(GetVisibility() & kThisUnvisible ) ) {
TShape *shape = 0;
TIter nextShape(fListOfShapes);
while ((shape = (TShape *)nextShape())) {
//*-*- Distnance to the next referenced shape if visible
if (shape->GetVisibility()) {
Int_t dshape = shape->DistancetoPrimitive(px,py);
if (dshape < maxdist) {
gPad->SetSelected(this);
return 0;
}
if (dshape < dist) dist = dshape;
}
}
}
if ( (GetVisibility() & kSonUnvisible) ) return dist;
//*-*- Loop on all sons
TList *posList = GetListOfPositions();
Int_t dnode = dist;
if (posList && posList->GetSize()) {
gGeometry->PushLevel();
TVolumePosition *thisPosition;
TObject *obj;
TIter next(posList);
while ((obj = next())) {
thisPosition = (TVolumePosition*)obj;
TVolume *node = thisPosition->GetNode();
dnode = node->DistancetoNodePrimitive(px,py,thisPosition);
if (dnode <= 0) break;
if (dnode < dist) dist = dnode;
if (gGeometry->GeomLevel() > 2) break;
}
gGeometry->PopLevel();
}
if (gGeometry->GeomLevel()==0 && dnode > maxdist) {
gPad->SetSelected(view);
return 0;
} else
return dnode;
}
//______________________________________________________________________________
void TVolume::Draw(Option_t *option)
{
//*-*-*-*-*-*-*-*-*-*-*-*Draw Referenced node with current parameters*-*-*-*
//*-* =============================================
TString opt = option;
opt.ToLower();
//*-*- Clear pad if option "same" not given
if (!gPad) {
if (!gROOT->GetMakeDefCanvas()) return;
(gROOT->GetMakeDefCanvas())();
}
if (!opt.Contains("same")) gPad->Clear();
// Check geometry level
Int_t iopt = atoi(option);
TDataSet *parent = 0;
char buffer[10];
if (iopt < 0) {
// set the "positive option"
sprintf(buffer,"%d",-iopt);
option = buffer;
// select parent to draw
parent = this;
do parent = parent->GetParent();
while (parent && ++iopt);
}
if (parent) parent->AppendPad(option);
else AppendPad(option);
#if ROOT_VERSION_CODE >= ROOT_VERSION(4,03,05)
// the new (4.03/05) way to active 3D viewer
// Create a 3-D view
TView *view = gPad->GetView();
if (!view) {
view = new TView(11);
// Set the view to perform a first autorange (frame) draw.
// TViewer3DPad will revert view to normal painting after this
view->SetAutoRange(kTRUE);
}
// Create a 3D viewer to draw us
gPad->GetViewer3D(option);
#else
Paint(option);
#endif
}
//______________________________________________________________________________
void TVolume::DrawOnly(Option_t *option)
{
//*-*-*-*-*-*-*-*-*-*Draw only Sons of this node*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ===========================
SetVisibility(kThisUnvisible);
Draw(option);
}
//______________________________________________________________________________
void TVolume::ExecuteEvent(Int_t, Int_t, Int_t)
{
//*-*-*-*-*-*-*-*-*-*-*Execute action corresponding to one event*-*-*-*
//*-* =========================================
//*-* This member function must be implemented to realize the action
//*-* corresponding to the mouse click on the object in the window
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
// if (gPad->GetView())
// gPad->GetView()->ExecuteRotateView(event, px, py);
// if (!gPad->GetListOfPrimitives()->FindObject(this)) gPad->SetCursor(kCross);
gPad->SetCursor(kHand);
}
//______________________________________________________________________________
TRotMatrix *TVolume::GetIdentity()
{
Double_t *identityMatrix = 0;
// Return a pointer the "identity" matrix
if (!gIdentity) {
gIdentity = gGeometry->GetRotMatrix("Identity");
if (!gIdentity) {
gIdentity = new TRotMatrix();
gIdentity->SetName("Identity");
gIdentity->SetTitle("Identity matrix");
gIdentity->SetMatrix((Double_t *)0);
identityMatrix = gIdentity->GetMatrix();
*identityMatrix = 1;
identityMatrix += 4; *identityMatrix = 1;
identityMatrix += 4; *identityMatrix = 1;
gGeometry->GetListOfMatrices()->AddFirst(gIdentity);
}
}
return gIdentity;
}
//______________________________________________________________________________
Text_t *TVolume::GetObjectInfo(Int_t px, Int_t py) const
{
if (!gPad) return 0;
static char info[512];
sprintf(info,"%s/%s",GetName(),GetTitle());
Double_t x[3];
((TPad *)gPad)->AbsPixeltoXY(px,py,x[0],x[1]);
TView *view =gPad->GetView();
if (view) view->NDCtoWC(x, x);
TIter nextShape(fListOfShapes);
TShape *shape = 0;
while( (shape = (TShape *)nextShape()) )
sprintf(&info[strlen(info)]," %6.2f/%6.2f: shape=%s/%s",x[0],x[1],shape->GetName(),shape->ClassName());
return info;
}
//______________________________________________________________________________
void TVolume::ImportShapeAttributes()
{
//*-*-*-*-*-*-*Copy shape attributes as node attributes*-*-*-*-*--*-*-*-*-*-*
//*-* ========================================
if (fShape) {
SetLineColor(fShape->GetLineColor());
SetLineStyle(fShape->GetLineStyle());
SetLineWidth(fShape->GetLineWidth());
SetFillColor(fShape->GetFillColor());
SetFillStyle(fShape->GetFillStyle());
}
if (!GetCollection()) return;
TVolume *volume;
TIter next(GetCollection());
while ( (volume = (TVolume *)next()) )
volume->ImportShapeAttributes();
}
//______________________________________________________________________________
void TVolume::Paint(Option_t *opt)
{
//*-*- Draw Referenced node
gGeometry->SetGeomLevel();
gGeometry->UpdateTempMatrix();
PaintNodePosition(opt);
return;
}
//______________________________________________________________________________
void TVolume::PaintNodePosition(Option_t *option,TVolumePosition *pos)
{
//*-*-*-*-*-*-*-*-*-*-*-*Paint Referenced volume with current parameters*-*-*-*
//*-* ==============================================
//*-*
//*-* vis = 1 (default) shape is drawn
//*-* vis = 0 shape is not drawn but its sons may be not drawn
//*-* vis = -1 shape is not drawn. Its sons are not drawn
//*-* vis = -2 shape is drawn. Its sons are not drawn
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
if ( GetVisibility() == kNoneVisible ) return;
static TVolumePosition nullPosition;
// restrict the levels for "range" option
Int_t level = gGeometry->GeomLevel();
// if (option && option[0]=='r' && level > 3 && strcmp(option,"range") == 0) return;
if ((!(GetVisibility() & kThisUnvisible)) && option && option[0]=='r' && level > 3 ) return;
Int_t iopt = atoi(option);
if ( (0 < iopt) && (iopt <= level) ) return;
TPadView3D *view3D = (TPadView3D*)gPad->GetView3D();
TVirtualViewer3D * viewer3D = gPad->GetViewer3D();
TVolumePosition *position = pos;
if (!position) position = &nullPosition;
// PaintPosition does change the current matrix and it MUST be callled FIRST !!!
position->UpdatePosition(option);
if ( viewer3D && !(GetVisibility() & kThisUnvisible)) PaintShape(option);
if (GetVisibility() & kSonUnvisible) return;
//*-*- Paint all sons
TList *posList = GetListOfPositions();
if (posList && posList->GetSize()) {
gGeometry->PushLevel();
TVolumePosition *thisPosition;
TIter next(posList);
while ((thisPosition = (TVolumePosition *)next())) {
if (view3D) view3D->PushMatrix();
TVolume *volume = thisPosition->GetNode();
if (volume) volume->PaintNodePosition(option,thisPosition);
if (view3D) view3D->PopMatrix();
}
gGeometry->PopLevel();
}
}
//______________________________________________________________________________
void TVolume::PaintShape(Option_t *option)
{
// Paint shape of the volume
// To be called from the TObject::Paint method only
Bool_t rangeView = option && option[0]=='r';
if (!rangeView) {
TAttLine::Modify();
TAttFill::Modify();
}
if ( (GetVisibility() & kThisUnvisible) ) return;
TIter nextShape(fListOfShapes);
TShape *shape = 0;
while( (shape = (TShape *)nextShape()) ) {
if (!rangeView) {
shape->SetLineColor(GetLineColor());
shape->SetLineStyle(GetLineStyle());
shape->SetLineWidth(GetLineWidth());
shape->SetFillColor(GetFillColor());
shape->SetFillStyle(GetFillStyle());
TPadView3D *view3D = (TPadView3D*)gPad->GetView3D();
gPad->GetViewer3D();
if (view3D)
view3D->SetLineAttr(GetLineColor(),GetLineWidth(),option);
}
#if ROOT_VERSION_CODE >= ROOT_VERSION(4,03,05)
// It MUST be the TShape::Paint method:
Bool_t viewerWantsSons = kTRUE;
TVirtualViewer3D * viewer3D = gPad->GetViewer3D();
if (viewer3D) {
// We only provide master frame positions in these shapes
// so don't ask viewer preference
// Ask all shapes for kCore/kBoundingBox/kShapeSpecific
// Not all will support the last two - which is fine
const TBuffer3D & buffer =
fShape->GetBuffer3D(TBuffer3D::kCore|TBuffer3D::kBoundingBox|TBuffer3D::kShapeSpecific);
Int_t reqSections = viewer3D->AddObject(buffer, &viewerWantsSons);
if (reqSections != TBuffer3D::kNone)
{
fShape->GetBuffer3D(reqSections);
viewer3D->AddObject(buffer);
}
}
#else
shape->Paint(option);
#endif
}
}
//______________________________________________________________________________
void TVolume::DeletePosition(TVolumePosition *position)
{
// DeletePosition deletes the position of the TVolume *node from this TVolume
// and removes that volume from the list of the nodes of this TVolume
if (!position) return;
if (GetListOfPositions()) {
TObjLink *lnk = GetListOfPositions()->FirstLink();
while (lnk) {
TVolumePosition *nextPosition = (TVolumePosition *)(lnk->GetObject());
if (nextPosition && nextPosition == position) {
TVolume *node = nextPosition->GetNode();
GetListOfPositions()->Remove(lnk);
delete nextPosition;
Remove(node);
break;
}
lnk = lnk->Next();
}
}
}
//______________________________________________________________________________
void TVolume::GetLocalRange(Float_t *min, Float_t *max)
{
// GetRange
//
// Calculates the size of 3 box the volume occupies,
// Return:
// two floating point arrays with the bound of box
// surroundind all shapes of this TVolumeView
//
TVirtualPad *savePad = gPad;
// Create a dummy TPad;
TCanvas dummyPad("--Dumm--","dum",1,1);
// Assing 3D TView
TView view(1);
gGeometry->SetGeomLevel();
gGeometry->UpdateTempMatrix();
view.SetAutoRange(kTRUE);
Paint("range");
view.GetRange(&min[0],&max[0]);
// restore "current pad"
if (savePad) savePad->cd();
}
//______________________________________________________________________________
void TVolume::SetVisibility(ENodeSEEN vis)
{
//*-*-*-*-*-*-*Set visibility for this volume and its sons*-*-*-*-*--*-*-*-*-*-*
//*-* =========================================
// ENodeSEEN Visibility flag 00 - everything visible,
// 10 - this unvisible, but sons are visible
// 01 - this visible but sons
// 11 - neither this nor its sons are visible
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
fVisibility = vis;
}
//______________________________________________________________________________
void TVolume::Sizeof3D() const
{
//*-*-*-*-*-*-*Return total size of this 3-D volume with its attributes*-*-*
//*-* ==========================================================
if (!(GetVisibility() & kThisUnvisible) ) {
TIter nextShape(fListOfShapes);
TShape *shape = 0;
while( (shape = (TShape *)nextShape()) ) {
if (shape->GetVisibility()) shape->Sizeof3D();
}
}
if ( GetVisibility() & kSonUnvisible ) return;
if (!Nodes()) return;
TVolume *node;
TObject *obj;
TIter next(Nodes());
while ((obj = next())) {
node = (TVolume*)obj;
node->Sizeof3D();
}
}
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