library: libGpad #include "TViewer3DPad.h" |
TViewer3DPad
class description - source file - inheritance tree (.pdf)
private:
TViewer3DPad(const TViewer3DPad&)
TViewer3DPad& operator=(const TViewer3DPad&)
public:
TViewer3DPad(TVirtualPad& pad)
~TViewer3DPad()
virtual void AddCompositeOp(UInt_t operation)
virtual Int_t AddObject(const TBuffer3D& buffer, Bool_t* addChildren = 0)
virtual Int_t AddObject(UInt_t placedID, const TBuffer3D& buffer, Bool_t* addChildren = 0)
virtual void BeginScene()
virtual Bool_t BuildingScene() const
static TClass* Class()
virtual void CloseComposite()
virtual void EndScene()
virtual TClass* IsA() const
virtual Bool_t OpenComposite(const TBuffer3D& buffer, Bool_t* addChildren = 0)
virtual Bool_t PreferLocalFrame() const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
private:
TVirtualPad& fPad the pad we paint into.
Bool_t fBuilding is scene being built?
TViewer3DPad
Provides 3D viewer interface (TVirtualViewer3D) support on a pad.
Will be merged with TView / TView3D eventually.
Bool_t PreferLocalFrame() const
Indicates if we prefer positions in local frame. Always false - pad
drawing is always done in master frame.
void BeginScene()
Open a scene on the viewer
void EndScene()
Close the scene on the viewer
Int_t AddObject(const TBuffer3D & buffer, Bool_t * addChildren)
Add an 3D object described by the buffer to the viewer. Returns flags
to indicate:
i) if extra sections of the buffer need completing.
ii) if child objects of the buffer object should be added (always true)
Int_t AddObject(UInt_t /*placedID*/, const TBuffer3D & buffer, Bool_t * addChildren)
We don't support placed ID shapes - ID is discarded
Bool_t OpenComposite(const TBuffer3D & /*buffer*/, Bool_t * /*addChildren*/)
Composite shapes not supported on this viewer currently - ignore.
Will result in a set of individual component shapes
void CloseComposite()
void AddCompositeOp(UInt_t /*operation*/)
Inline Functions
void ~TViewer3DPad()
TViewer3DPad TViewer3DPad(const TViewer3DPad&)
TViewer3DPad& operator=(const TViewer3DPad&)
TViewer3DPad TViewer3DPad(TVirtualPad& pad)
Bool_t BuildingScene() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Author: Richard Maunder 10/3/2005
Last update: root/base:$Name: $:$Id: TViewer3DPad.cxx,v 1.10 2005/05/25 14:25:17 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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