library: libX3d #include "TViewerX3D.h" |
TViewerX3D
class description - source file - inheritance tree (.pdf)
private:
void CreateViewer(const char* name)
void DeleteX3DWindow()
Bool_t HandleContainerButton(Event_t* ev)
void InitX3DWindow()
public:
TViewerX3D(TVirtualPad* pad)
TViewerX3D(TVirtualPad* pad, Option_t* option, const char* title = "X3D Viewer", UInt_t width = 800, UInt_t height = 600)
TViewerX3D(TVirtualPad* pad, Option_t* option, const char* title, Int_t x, Int_t y, UInt_t width, UInt_t height)
TViewerX3D(const TViewerX3D&)
virtual ~TViewerX3D()
virtual void AddCompositeOp(UInt_t)
virtual Int_t AddObject(const TBuffer3D& buffer, Bool_t* addChildren = 0)
virtual Int_t AddObject(UInt_t placedID, const TBuffer3D& buffer, Bool_t* addChildren = 0)
virtual void BeginScene()
virtual Bool_t BuildingScene() const
static TClass* Class()
void Close()
virtual void CloseComposite()
virtual void EndScene()
Int_t ExecCommand(Int_t px, Int_t py, char command)
void GetPosition(Float_t& longitude, Float_t& latitude, Float_t& psi)
void Iconify()
virtual TClass* IsA() const
virtual Bool_t OpenComposite(const TBuffer3D&, Bool_t* = 0)
TViewerX3D& operator=(const TViewerX3D&)
void PaintPolyMarker(const TBuffer3D& buffer) const
virtual Bool_t PreferLocalFrame() const
Bool_t ProcessFrameMessage(Long_t msg, Long_t parm1, Long_t parm2)
void Show()
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
void Update()
private:
TX3DFrame* fMainFrame the main GUI frame
TString fOption option string to be passed to X3D
TString fTitle viewer title
Window_t fX3DWin X3D window
TGCanvas* fCanvas canvas widget
TX3DContainer* fContainer container containing X3D window
TGMenuBar* fMenuBar menubar
TGPopupMenu* fFileMenu file menu
TGPopupMenu* fHelpMenu help menu
TGLayoutHints* fMenuBarLayout menubar layout hints
TGLayoutHints* fMenuBarItemLayout layout hints for menu in menubar
TGLayoutHints* fMenuBarHelpLayout layout hint for help menu in menubar
TGLayoutHints* fCanvasLayout layout for canvas widget
UInt_t fWidth viewer width
UInt_t fHeight viewer height
Int_t fXPos viewer X position
Int_t fYPos viewer Y position
TVirtualPad* fPad pad we are attached to
Bool_t fBuildingScene Rebuilding 3D scene
TViewerX3D::EPass fPass
static Bool_t fgCreated TViewerX3D is a singleton
public:
static const TViewerX3D::EPass kSize
static const TViewerX3D::EPass kDraw
TViewerX3D
C++ interface to the X3D viewer
TViewerX3D(TVirtualPad *pad)
: TVirtualViewer3D(),
fCanvas(0), fContainer(0), fMenuBar(0), fFileMenu(0),
fHelpMenu(0), fMenuBarLayout(0), fMenuBarItemLayout(0),
fMenuBarHelpLayout(0), fCanvasLayout(0),
fPad(pad), fBuildingScene(kFALSE), fPass(kSize)
Create ROOT X3D viewer.
TViewerX3D(TVirtualPad *pad, Option_t *option, const char *title,
UInt_t width, UInt_t height)
: TVirtualViewer3D(),
fCanvas(0), fContainer(0), fMenuBar(0), fFileMenu(0),
fHelpMenu(0), fMenuBarLayout(0), fMenuBarItemLayout(0),
fMenuBarHelpLayout(0), fCanvasLayout(0),
fPad(pad), fBuildingScene(kFALSE), fPass(kSize)
Create ROOT X3D viewer.
TViewerX3D(TVirtualPad *pad, Option_t *option, const char *title,
Int_t x, Int_t y, UInt_t width, UInt_t height)
: TVirtualViewer3D(),
fCanvas(0), fContainer(0), fMenuBar(0), fFileMenu(0),
fHelpMenu(0), fMenuBarLayout(0), fMenuBarItemLayout(0),
fMenuBarHelpLayout(0), fCanvasLayout(0),
fPad(pad), fBuildingScene(kFALSE), fPass(kSize)
Create ROOT X3D viewer.
~TViewerX3D()
Delete ROOT X3D viewer.
void Close()
void CreateViewer(const char *name)
Create the actual canvas.
void InitX3DWindow()
Setup geometry and initialize X3D.
void BeginScene()
The x3d viewer cannot rebuild a scene once created
void EndScene()
The x3d viewer cannot rebuild a scene once created
Int_t AddObject(const TBuffer3D & buffer, Bool_t * addChildren)
The x3d viewer cannot rebuild a scene once created
Int_t AddObject(UInt_t /* placedID */, const TBuffer3D & buffer, Bool_t * addChildren)
We don't support placed IDs - discard
void PaintPolyMarker(const TBuffer3D & buffer) const
Int_t ExecCommand(Int_t px, Int_t py, char command)
This function may be called from a script to animate an X3D picture
px, py mouse position
command = 0 --- move to px,py
= w --- wireframe mode
= e --- hidden line mode
= r --- hidden surface mode
= u --- move object down
= i --- move object up
= o --- toggle controls style
= s --- toggle stereo display
= d --- toggle blue stereo view
= f --- toggle double buffer
= h --- move object right
= j --- move object forward
= k --- move object backward
= l --- move object left
= x a --- rotate about x
= y b --- rotate about y
= z c --- rotate about z
= 1 2 3 --- autorotate about x
= 4 5 6 --- autorotate about y
= 7 8 9 --- autorotate about z
= [ ] { } --- adjust focus
Example:
void GetPosition(Float_t &longitude, Float_t &latitude, Float_t &psi)
void DeleteX3DWindow()
Close X3D window.
void Update()
Update X3D viewer.
Bool_t ProcessFrameMessage(Long_t msg, Long_t parm1, Long_t)
Handle menu and other command generated by the user.
Bool_t HandleContainerButton(Event_t * /*ev */ )
After button release get current position and update associated pad.
Inline Functions
void Iconify()
void Show()
Bool_t PreferLocalFrame() const
Bool_t BuildingScene() const
Bool_t OpenComposite(const TBuffer3D&, Bool_t* = 0)
void CloseComposite()
void AddCompositeOp(UInt_t)
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TViewerX3D TViewerX3D(const TViewerX3D&)
TViewerX3D& operator=(const TViewerX3D&)
Author: Rene Brun 05/09/99
Last update: root/x3d:$Name: $:$Id: TViewerX3D.cxx,v 1.17 2005/09/04 09:16:25 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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