library: libGeom #include "TGeoSphere.h" |
TGeoSphere
class description - source file - inheritance tree (.pdf)
public:
TGeoSphere()
TGeoSphere(Double_t rmin, Double_t rmax, Double_t theta1 = 0, Double_t theta2 = 180, Double_t phi1 = 0, Double_t phi2 = 360)
TGeoSphere(const char* name, Double_t rmin, Double_t rmax, Double_t theta1 = 0, Double_t theta2 = 180, Double_t phi1 = 0, Double_t phi2 = 360)
TGeoSphere(Double_t* param, Int_t nparam = 6)
TGeoSphere(const TGeoSphere&)
virtual ~TGeoSphere()
static TClass* Class()
virtual void ComputeBBox()
virtual void ComputeNormal(Double_t* point, Double_t* dir, Double_t* norm)
virtual Bool_t Contains(Double_t* point) const
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
virtual Double_t DistFromInside(Double_t* point, Double_t* dir, Int_t iact = 1, Double_t step = TGeoShape::Big(), Double_t* safe = 0) const
virtual Double_t DistFromOutside(Double_t* point, Double_t* dir, Int_t iact = 1, Double_t step = TGeoShape::Big(), Double_t* safe = 0) const
Double_t DistToSphere(Double_t* point, Double_t* dir, Double_t rsph, Bool_t check = kTRUE, Bool_t firstcross = kTRUE) const
virtual TGeoVolume* Divide(TGeoVolume* voldiv, const char* divname, Int_t iaxis, Int_t ndiv, Double_t start, Double_t step)
virtual const char* GetAxisName(Int_t iaxis) const
virtual Double_t GetAxisRange(Int_t iaxis, Double_t& xlo, Double_t& xhi) const
virtual void GetBoundingCylinder(Double_t* param) const
virtual const TBuffer3D& GetBuffer3D(Int_t reqSections, Bool_t localFrame) const
virtual Int_t GetByteCount() const
virtual TGeoShape* GetMakeRuntimeShape(TGeoShape*, TGeoMatrix*) const
virtual Int_t GetNmeshVertices() const
Int_t GetNumberOfDivisions() const
Int_t GetNz() const
Double_t GetPhi1() const
Double_t GetPhi2() const
virtual Double_t GetRmax() const
virtual Double_t GetRmin() const
Double_t GetTheta1() const
Double_t GetTheta2() const
virtual void InspectShape() const
virtual TClass* IsA() const
virtual Bool_t IsCylType() const
Bool_t IsPointInside(Double_t* point, Bool_t checkR = kTRUE, Bool_t checkTh = kTRUE, Bool_t checkPh = kTRUE) const
virtual TBuffer3D* MakeBuffer3D() const
TGeoSphere& operator=(const TGeoSphere&)
virtual Double_t Safety(Double_t* point, Bool_t in = kTRUE) const
virtual void SavePrimitive(ofstream& out, Option_t* option)
virtual void SetDimensions(Double_t* param)
virtual void SetNumberOfDivisions(Int_t p)
virtual void SetPoints(Double_t* points) const
virtual void SetPoints(Float_t* points) const
virtual void SetSegsAndPols(TBuffer3D& buff) const
void SetSphDimensions(Double_t rmin, Double_t rmax, Double_t theta1, Double_t theta2, Double_t phi1, Double_t phi2)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Sizeof3D() const
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
Int_t fNz number of z planes for drawing
Int_t fNseg number of segments for drawing
Double_t fRmin inner radius
Double_t fRmax outer radius
Double_t fTheta1 lower theta limit
Double_t fTheta2 higher theta limit
Double_t fPhi1 lower phi limit
Double_t fPhi2 higher phi limit
TGeoSphere - spherical shell class. It takes 6 parameters :
- inner and outer radius Rmin, Rmax
- the theta limits Tmin, Tmax
- the phi limits Pmin, Pmax (the sector in phi is considered
starting from Pmin to Pmax counter-clockwise
_____________________________________________________________________________
/*
*/
TGeoSphere()
Default constructor
TGeoSphere(Double_t rmin, Double_t rmax, Double_t theta1,
Double_t theta2, Double_t phi1, Double_t phi2)
:TGeoBBox(0, 0, 0)
Default constructor specifying minimum and maximum radius
TGeoSphere(const char *name, Double_t rmin, Double_t rmax, Double_t theta1,
Double_t theta2, Double_t phi1, Double_t phi2)
:TGeoBBox(name, 0, 0, 0)
Default constructor specifying minimum and maximum radius
TGeoSphere(Double_t *param, Int_t /*nparam*/)
:TGeoBBox(0, 0, 0)
Default constructor specifying minimum and maximum radius
param[0] = Rmin
param[1] = Rmax
~TGeoSphere()
destructor
void ComputeBBox()
compute bounding box of the sphere
Double_t xmin, xmax, ymin, ymax, zmin, zmax;
void ComputeNormal(Double_t *point, Double_t *dir, Double_t *norm)
Compute normal to closest surface from POINT.
Bool_t IsPointInside(Double_t *point, Bool_t checkR, Bool_t checkTh, Bool_t checkPh) const
Bool_t Contains(Double_t *point) const
test if point is inside this sphere
check Rmin<=R<=Rmax
Int_t DistancetoPrimitive(Int_t px, Int_t py)
compute closest distance from point px,py to each corner
Double_t DistFromOutside(Double_t *point, Double_t *dir, Int_t iact, Double_t step, Double_t *safe) const
compute distance from outside point to surface of the sphere
Double_t DistFromInside(Double_t *point, Double_t *dir, Int_t iact, Double_t step, Double_t *safe) const
compute distance from inside point to surface of the sphere
Double_t DistToSphere(Double_t *point, Double_t *dir, Double_t rsph, Bool_t check, Bool_t firstcross) const
compute distance to sphere of radius rsph. Direction has to be a unit vector
TGeoVolume* Divide(TGeoVolume * /*voldiv*/, const char * /*divname*/, Int_t /*iaxis*/, Int_t /*ndiv*/,
Double_t /*start*/, Double_t /*step*/)
Divide all range of iaxis in range/step cells
const char* GetAxisName(Int_t iaxis) const
Returns name of axis IAXIS.
Double_t GetAxisRange(Int_t iaxis, Double_t &xlo, Double_t &xhi) const
Get range of shape for a given axis.
void GetBoundingCylinder(Double_t *param) const
--- Fill vector param[4] with the bounding cylinder parameters. The order
is the following : Rmin, Rmax, Phi1, Phi2
void InspectShape() const
print shape parameters
TBuffer3D* MakeBuffer3D() const
Creates a TBuffer3D describing *this* shape.
Coordinates are in local reference frame.
void SetSegsAndPols(TBuffer3D & buff) const
Fill TBuffer3D structure for segments and polygons.
Double_t Safety(Double_t *point, Bool_t in) const
computes the closest distance from given point to this shape, according
to option. The matching point on the shape is stored in spoint.
void SavePrimitive(ofstream &out, Option_t * /*option*/)
Save a primitive as a C++ statement(s) on output stream "out".
void SetSphDimensions(Double_t rmin, Double_t rmax, Double_t theta1,
Double_t theta2, Double_t phi1, Double_t phi2)
void SetDimensions(Double_t *param)
void SetNumberOfDivisions(Int_t p)
void SetPoints(Double_t *points) const
create sphere mesh points
void SetPoints(Float_t *points) const
create sphere mesh points
Int_t GetNmeshVertices() const
Return number of vertices of the mesh representation
void Sizeof3D() const
/// obsolete - to be removed
const TBuffer3D& GetBuffer3D(Int_t reqSections, Bool_t localFrame) const
Inline Functions
Int_t GetByteCount() const
TGeoShape* GetMakeRuntimeShape(TGeoShape*, TGeoMatrix*) const
Int_t GetNumberOfDivisions() const
Int_t GetNz() const
Double_t GetRmin() const
Double_t GetRmax() const
Double_t GetTheta1() const
Double_t GetTheta2() const
Double_t GetPhi1() const
Double_t GetPhi2() const
Bool_t IsCylType() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TGeoSphere TGeoSphere(const TGeoSphere&)
TGeoSphere& operator=(const TGeoSphere&)
Author: Andrei Gheata 31/01/02
Last update: root/geom:$Name: $:$Id: TGeoSphere.cxx,v 1.45 2005/09/04 15:12:08 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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