| library: libRGL #include "TGLSceneObject.h"
 | 
TGLSphere
class description - source file - inheritance tree (.pdf)
    protected:
      virtual void DirectDraw(UInt_t LOD) const
    public:
                      TGLSphere(const TBuffer3DSphere& buffer, TObject* realObject)
                      ~TGLSphere()
       static TClass* Class()
      virtual TClass* IsA() const
         virtual void ShowMembers(TMemberInspector& insp, char* parent)
         virtual void Streamer(TBuffer& b)
                 void StreamerNVirtual(TBuffer& b)
    private:
      Double_t fRadius  Sphere radius
 TGLSphere(const TBuffer3DSphere &buffer, TObject *r)
                :TGLSceneObject(buffer, r)
 Default ctor
void DirectDraw(UInt_t LOD) const
 Debug tracing
Inline Functions
               void ~TGLSphere()
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
               void StreamerNVirtual(TBuffer& b)
Author: Timur Pocheptsov 03/08/2004
Last update: root/gl:$Name:  $:$Id: TGLSceneObject.cxx,v 1.44 2005/09/07 11:43:36 rdm Exp $
Copyright  (C) 1995-2004, Rene Brun and Fons Rademakers.               *
ROOT page - Class index - Class Hierarchy - Top of the page
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.