library: libRGL #include "TGLSceneObject.h" |
TGLSphere
class description - source file - inheritance tree (.pdf)
protected:
virtual void DirectDraw(UInt_t LOD) const
public:
TGLSphere(const TBuffer3DSphere& buffer, TObject* realObject)
~TGLSphere()
static TClass* Class()
virtual TClass* IsA() const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
private:
Double_t fRadius Sphere radius
TGLSphere(const TBuffer3DSphere &buffer, TObject *r)
:TGLSceneObject(buffer, r)
Default ctor
void DirectDraw(UInt_t LOD) const
Debug tracing
Inline Functions
void ~TGLSphere()
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Author: Timur Pocheptsov 03/08/2004
Last update: root/gl:$Name: $:$Id: TGLSceneObject.cxx,v 1.44 2005/09/07 11:43:36 rdm Exp $
Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
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