library: libRGL #include "TGLLogicalShape.h" |
TGLLogicalShape
class description - source file - inheritance tree (.pdf)
This is an abstract class, constructors will not be documented.
Look at the header to check for available constructors.
public:
virtual ~TGLLogicalShape()
void AddRef() const
static TClass* Class()
virtual void InvokeContextMenu(TContextMenu& menu, UInt_t x, UInt_t y) const
virtual TClass* IsA() const
virtual void Purge()
UInt_t Ref() const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Bool_t SubRef() const
private:
UInt_t fRef ! physical instance ref counting
~TGLLogicalShape()
Physical refs should have been cleared
void Purge()
Overload and clear out any costly geometry cache
Inline Functions
void InvokeContextMenu(TContextMenu& menu, UInt_t x, UInt_t y) const
void AddRef() const
Bool_t SubRef() const
UInt_t Ref() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Author: Richard Maunder 25/05/2005
Last update: root/gl:$Name: $:$Id: TGLLogicalShape.cxx,v 1.4 2005/05/28 12:21:00 rdm Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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