library: libRGL #include "TGLSceneObject.h" |
TGLCylinder
class description - source file - inheritance tree (.pdf)
private:
void CreateParts(const TBuffer3DTube& buffer)
protected:
virtual void DirectDraw(UInt_t LOD) const
public:
TGLCylinder(const TBuffer3DTube& buff, TObject* realObject)
~TGLCylinder()
static TClass* Class()
virtual TClass* IsA() const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
private:
vector<TGLMesh*> fParts
TGLCylinder(const TBuffer3DTube &buffer, TObject *r)
:TGLSceneObject(buffer, 16, r)
~TGLCylinder()
void CreateParts(const TBuffer3DTube &buffer)
void DirectDraw(UInt_t LOD) const
Debug tracing
Inline Functions
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Author: Timur Pocheptsov 03/08/2004
Last update: root/gl:$Name: $:$Id: TGLSceneObject.cxx,v 1.44 2005/09/07 11:43:36 rdm Exp $
Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
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