library: libRGL
#include "TGLSceneObject.h"

TGLCylinder


class description - source file - inheritance tree (.pdf)

class TGLCylinder : public TGLSceneObject

Inheritance Chart:
TGLDrawable
<-
TGLLogicalShape
<-
TGLSceneObject
<-
TGLCylinder
    private:
void CreateParts(const TBuffer3DTube& buffer) protected:
virtual void DirectDraw(UInt_t LOD) const public:
TGLCylinder(const TBuffer3DTube& buff, TObject* realObject) ~TGLCylinder() static TClass* Class() virtual TClass* IsA() const virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members

    private:
vector<TGLMesh*> fParts

Class Description


TGLCylinder(const TBuffer3DTube &buffer, TObject *r) :TGLSceneObject(buffer, 16, r)

~TGLCylinder()

void CreateParts(const TBuffer3DTube &buffer)

void DirectDraw(UInt_t LOD) const
 Debug tracing



Inline Functions


            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
               void StreamerNVirtual(TBuffer& b)


Author: Timur Pocheptsov 03/08/2004
Last update: root/gl:$Name: $:$Id: TGLSceneObject.cxx,v 1.44 2005/09/07 11:43:36 rdm Exp $
Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *


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