#include "VectorUtil_Cint.h" |
ROOT::Math
namespace description - source file
public:
double beta(double x, double y)
double binomial_pdf(unsigned int k, double p, unsigned int n)
double breitwigner_pdf(double x, double gamma)
double breitwigner_prob(double x, double gamma)
double breitwigner_quant(double x, double gamma)
double cauchy_pdf(double x, double gamma)
double cauchy_prob(double x, double gamma)
double cauchy_quant(double x, double gamma)
double chisquared_pdf(double x, double r)
double erf(double x)
double erfc(double x)
long double etaMax_impl()
double exponential_pdf(double x, double lambda)
double exponential_prob(double x, double lambda)
double exponential_quant(double x, double lambda)
double fdistribution_pdf(double x, double n, double m)
double gamma_pdf(double x, double alpha, double theta)
double gaussian_pdf(double x, double sigma)
double gaussian_prob(double x, double sigma)
double gaussian_quant(double x, double sigma)
double lgamma(double x)
double lognormal_pdf(double x, double m, double s)
double lognormal_prob(double x, double m, double s)
double lognormal_quant(double x, double m, double s)
double normal_pdf(double x, double sigma)
double normal_prob(double x, double sigma)
double normal_quant(double x, double sigma)
ROOT::Math::XYZVector operator*(double a, ROOT::Math::XYZVector v)
ROOT::Math::XYZTVector operator*(double a, ROOT::Math::XYZTVector v)
ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > operator+(ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > operator+(ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > operator+(ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > operator-(ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > operator-(ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > operator-(ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
double poisson_pdf(unsigned int n, double mu)
double tdistribution_pdf(double x, double r)
double tgamma(double x)
double uniform_pdf(double x, double a, double b)
double uniform_prob(double x, double a, double b)
double uniform_quant(double x, double a, double b)
Created by: moneta at Tue May 31 21:10:29 2005
Last update: Tue May 31 21:10:29 2005
Inline Functions
(unknown) ()
long double etaMax_impl()
double erf(double x)
double erfc(double x)
double tgamma(double x)
double lgamma(double x)
double beta(double x, double y)
double binomial_pdf(unsigned int k, double p, unsigned int n)
double breitwigner_pdf(double x, double gamma)
double cauchy_pdf(double x, double gamma)
double chisquared_pdf(double x, double r)
double exponential_pdf(double x, double lambda)
double fdistribution_pdf(double x, double n, double m)
double gamma_pdf(double x, double alpha, double theta)
double gaussian_pdf(double x, double sigma)
double lognormal_pdf(double x, double m, double s)
double normal_pdf(double x, double sigma)
double poisson_pdf(unsigned int n, double mu)
double tdistribution_pdf(double x, double r)
double uniform_pdf(double x, double a, double b)
double breitwigner_prob(double x, double gamma)
double breitwigner_quant(double x, double gamma)
double cauchy_prob(double x, double gamma)
double cauchy_quant(double x, double gamma)
double exponential_prob(double x, double lambda)
double exponential_quant(double x, double lambda)
double gaussian_prob(double x, double sigma)
double gaussian_quant(double x, double sigma)
double lognormal_prob(double x, double m, double s)
double lognormal_quant(double x, double m, double s)
double normal_prob(double x, double sigma)
double normal_quant(double x, double sigma)
double uniform_prob(double x, double a, double b)
double uniform_quant(double x, double a, double b)
ROOT::Math::XYZVector operator*(double a, ROOT::Math::XYZVector v)
ROOT::Math::XYZTVector operator*(double a, ROOT::Math::XYZTVector v)
ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > operator+(ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > operator+(ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > operator+(ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > operator-(ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > operator-(ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > operator-(ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > operator+(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> >& v2)
ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > operator-(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > v1, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> >& v2)
Last update: root/mathcore:$Name: $:$Id: VectorUtil_Cint.h,v 1.2 2005/06/27 17:50:02 brun Exp $
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