// @(#)root/thread:$Name:  $:$Id: TThread.cxx,v 1.38 2005/06/23 20:51:14 rdm Exp $
// Author: Fons Rademakers   02/07/97

/*************************************************************************
 * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers.               *
 * All rights reserved.                                                  *
 *                                                                       *
 * For the licensing terms see $ROOTSYS/LICENSE.                         *
 * For the list of contributors see $ROOTSYS/README/CREDITS.             *
 *************************************************************************/

//////////////////////////////////////////////////////////////////////////
//                                                                      //
// TThread                                                              //
//                                                                      //
// This class implements threads. A thread is an execution environment  //
// much lighter than a process. A single process can have multiple      //
// threads. The actual work is done via the TThreadImp class (either    //
// TPosixThread or TWin32Thread).                                       //
//                                                                      //
//////////////////////////////////////////////////////////////////////////

#ifdef HAVE_CONFIG
#include "config.h"
#endif

#include "TThread.h"
#include "TThreadImp.h"
#include "TThreadFactory.h"
#include "TROOT.h"
#include "TApplication.h"
#include "TVirtualPad.h"
#include "TMethodCall.h"
#include "TTimeStamp.h"
#include "TError.h"
#include "snprintf.h"

TThreadImp     *TThread::fgThreadImp = 0;
Long_t          TThread::fgMainId = 0;
TThread        *TThread::fgMain = 0;
TMutex         *TThread::fgMainMutex;
char  *volatile TThread::fgXAct = 0;
TMutex         *TThread::fgXActMutex;
TCondition     *TThread::fgXActCondi;
void **volatile TThread::fgXArr = 0;
volatile Int_t  TThread::fgXAnb = 0;
volatile Int_t  TThread::fgXArt = 0;


//------------------------------------------------------------------------------

class TJoinHelper {
private:
   TThread    *fT;
   TThread    *fH;
   void      **fRet;
   Long_t      fRc;
   TMutex     *fM;
   TCondition *fC;

   static void JoinFunc(void *p);

public:
   TJoinHelper(TThread *th, void **ret);
   ~TJoinHelper();

   Int_t Join();
};

//______________________________________________________________________________
TJoinHelper::TJoinHelper(TThread *th, void **ret)
   : fT(th), fRet(ret), fRc(0), fM(new TMutex), fC(new TCondition(fM))
{
   fH = new TThread("JoinHelper", JoinFunc, this);
}

//______________________________________________________________________________
TJoinHelper::~TJoinHelper()
{
   delete fC;
   delete fM;
   delete fH;
}

//______________________________________________________________________________
void TJoinHelper::JoinFunc(void *p)
{
   // Static method which runs in a separate thread to handle thread
   // joins without blocking the main thread.

   TJoinHelper *jp = (TJoinHelper*)p;

   jp->fRc = jp->fT->Join(jp->fRet);

   jp->fM->Lock();
   jp->fC->Signal();
   jp->fM->UnLock();

   TThread::Exit(0);
}

//______________________________________________________________________________
Int_t TJoinHelper::Join()
{
   fM->Lock();
   fH->Run();

   while (kTRUE) {
      int r = fC->TimedWaitRelative(100);  // 100 ms

      if (r == 0) break;

      gSystem->ProcessEvents();
   }

   fM->UnLock();

   return fRc;
}


//------------------------------------------------------------------------------

ClassImp(TThread)


//______________________________________________________________________________
 TThread::TThread(VoidRtnFunc_t fn, void *arg, EPriority pri)
   : TNamed("<anon>", "")
{
   // Create a thread. Specify the function or static class method
   // to be executed by the thread and a pointer to the argument structure.
   // The user function should return a void*. To start the thread call Run().

   fDetached  = kFALSE;
   fFcnVoid   = 0;
   fFcnRetn   = fn;
   fPriority  = pri;
   fThreadArg = arg;
   Constructor();
   fNamed     = kFALSE;
}

//______________________________________________________________________________
 TThread::TThread(VoidFunc_t fn, void *arg, EPriority pri)
   : TNamed("<anon>", "")
{
   // Create a detached thread. Specify the function or class method
   // to be executed by the thread and a pointer to the argument structure.
   // To start the thread call Run().

   fDetached  = kTRUE;
   fFcnRetn   = 0;
   fFcnVoid   = fn;
   fPriority  = pri;
   fThreadArg = arg;
   Constructor();
   fNamed     = kFALSE;
}

//______________________________________________________________________________
 TThread::TThread(const char *thname, VoidRtnFunc_t fn, void *arg,
                 EPriority pri) : TNamed(thname, "")
{
   // Create thread with a name. Specify the function or class method
   // to be executed by the thread and a pointer to the argument structure.
   // The user function should return a void*. To start the thread call Run().

   fDetached  = kFALSE;
   fFcnVoid   = 0;
   fFcnRetn   = fn;
   fPriority  = pri;
   fThreadArg = arg;
   Constructor();
   fNamed     = kTRUE;
}

//______________________________________________________________________________
 TThread::TThread(const char *thname, VoidFunc_t fn, void *arg,
                 EPriority pri) : TNamed(thname, "")
{
   // Create a detached thread with a name. Specify the function or class
   // method to be executed by the thread and a pointer to the argument
   // structure. To start the thread call Run().

   fDetached  = kTRUE;
   fFcnRetn   = 0;
   fFcnVoid   = fn;
   fPriority  = pri;
   fThreadArg = arg;
   Constructor();
   fNamed     = kTRUE;
}

//______________________________________________________________________________
 TThread::TThread(Int_t id)
{
   // Create a TThread for a already running thread.

   fDetached  = kTRUE;
   fFcnRetn   = 0;
   fFcnVoid   = 0;
   fPriority  = kNormalPriority;
   fThreadArg = 0;
   Constructor();
   fNamed     = kFALSE;
   fId = (id ? id : SelfId());
   fState = kRunningState;

   if (gDebug)
      Info("TThread::TThread", "TThread attached to running thread");
}

//______________________________________________________________________________
 void TThread::Init()
{
   // Initialize global state and variables once.

   if (fgThreadImp) return;

   fgThreadImp = gThreadFactory->CreateThreadImp();
   fgMainId    = fgThreadImp->SelfId();
   fgMainMutex = new TMutex(kTRUE);
   fgXActMutex = new TMutex(kTRUE);
   new TThreadTimer;
   fgXActCondi = new TCondition;
   gThreadTsd  = TThread::Tsd;
   gThreadXAR  = TThread::XARequest;

   // Create the single global mutex
   gGlobalMutex=new TMutex(kTRUE);
}

//______________________________________________________________________________
 void TThread::Constructor()
{
   // Common thread constructor.

   fHolder = 0;
   fClean  = 0;
   fState  = kNewState;

   fId = -1;
   fHandle= 0;
   if (!fgThreadImp) Init();

   SetComment("Constructor: MainMutex Locking");
   Lock();
   SetComment("Constructor: MainMutex Locked");
   fTsd[0] = gPad;

   if (fgMain) fgMain->fPrev = this;
   fNext = fgMain; fPrev = 0; fgMain = this;

   UnLock();
   SetComment();

   // thread is set up in initialisation routine or Run().
}

//______________________________________________________________________________
 TThread::~TThread()
{
   // Cleanup the thread.

   if (gDebug)
      Info("TThread::~TThread", "thread deleted");

   // Disconnect thread instance

   SetComment("Destructor: MainMutex Locking");
   Lock();
   SetComment("Destructor: MainMutex Locked");

   if (fPrev) fPrev->fNext = fNext;
   if (fNext) fNext->fPrev = fPrev;
   if (fgMain == this) fgMain = fNext;

   UnLock();
   SetComment();
   if (fHolder) *fHolder = 0;
}

//______________________________________________________________________________
 Int_t TThread::Delete(TThread *th)
{
   // Static method to delete the specified thread.

   if (!th) return 0;
   th->fHolder = &th;

   if (th->fState == kRunningState) {     // Cancel if running
      th->fState = kDeletingState;

      if (gDebug)
         th->Info("TThread::Delete", "deleting thread");

      th->Kill();
      return -1;
   }

   th->CleanUp();
   return 0;
}

//______________________________________________________________________________
 Int_t TThread::Exists()
{
   // Static method to check if threads exist.
   // returns the number of running threads.

   Lock();

   Int_t num = 0;
   for (TThread *l = fgMain; l; l = l->fNext)
      num++; //count threads

   UnLock();

   return num;
}

//______________________________________________________________________________
 void TThread::SetPriority(EPriority pri)
{
   // Set thread priority.

   fPriority = pri;
}

//______________________________________________________________________________
 TThread *TThread::GetThread(Long_t id)
{
   // Static method to find a thread by id.

   TThread *myTh;

   Lock();

   for (myTh = fgMain; myTh && (myTh->fId != id); myTh = myTh->fNext) { }

   UnLock();

   return myTh;
}

//______________________________________________________________________________
 TThread *TThread::GetThread(const char *name)
{
   // Static method to find a thread by name.

   TThread *myTh;

   Lock();

   for (myTh = fgMain; myTh && (strcmp(name, myTh->GetName())); myTh = myTh->fNext) { }

   UnLock();

   return myTh;
}

//______________________________________________________________________________
 TThread *TThread::Self()
{
   // Static method returning pointer to current thread.

   return GetThread(SelfId());
}


//______________________________________________________________________________
 Long_t TThread::Join(void **ret)
{
   // Join this thread.

   if (fId == -1) {
      Error("Join", "thread not running");
      return -1;
   }

   if (fDetached) {
      Error("Join", "cannot join detached thread");
      return -1;
   }

   if (SelfId() != fgMainId)
      return fgThreadImp->Join(this, ret);

   // do not block the main thread, use helper thread
   TJoinHelper helper(this, ret);

   return helper.Join();
}

//______________________________________________________________________________
 Long_t TThread::Join(Long_t jid, void **ret)
{
   // Static method to join a thread by id.

   TThread *myTh = GetThread(jid);

   if (!myTh) {
      ::Error("TThread::Join", "cannot find thread 0x%lx", jid);
      return -1L;
   }

   return myTh->Join(ret);
}

//______________________________________________________________________________
 Long_t TThread::SelfId()
{
   // Static method returning the id for the current thread.

   if (!fgThreadImp) Init();

   return fgThreadImp->SelfId();
}

//______________________________________________________________________________
 Int_t TThread::Run(void *arg)
{
   // Start the thread. This starts the static method TThread::Function()
   // which calls the user function specified in the TThread ctor with
   // the arg argument.

   if (arg) fThreadArg = arg;

   SetComment("Run: MainMutex locking");
   Lock();
   SetComment("Run: MainMutex locked");

   int iret = fgThreadImp->Run(this);

   fState = iret ? kInvalidState : kRunningState;

   if (gDebug)
      Info("TThread::Run", "thread run requested");

   UnLock();
   SetComment();
   return iret;
}

//______________________________________________________________________________
 Int_t TThread::Kill()
{
   // Kill this thread.

   if (fState != kRunningState && fState != kDeletingState) {
      if (gDebug)
         Warning("TThread::Kill", "thread is not running");
      return 13;
   } else {
      if (fState == kRunningState ) fState = kCancelingState;
      return fgThreadImp->Kill(this);
   }
}

//______________________________________________________________________________
 Int_t TThread::Kill(Long_t id)
{
   // Static method to kill the thread by id.

   TThread *th = GetThread(id);
   if (th) {
      return fgThreadImp->Kill(th);
   } else  {
      if (gDebug)
         ::Warning("TThread::Kill(Long_t)", "thread 0x%lx not found", id);
      return 13;
   }
}

//______________________________________________________________________________
 Int_t TThread::Kill(const char *name)
{
   // Static method to kill thread by name.

   TThread *th = GetThread(name);
   if (th) {
      return fgThreadImp->Kill(th);
   } else  {
      if (gDebug)
         ::Warning("TThread::Kill(const char*)", "thread %s not found", name);
      return 13;
   }
}

//______________________________________________________________________________
 Int_t TThread::SetCancelOff()
{
   // Static method to turn off thread cancellation.

   return fgThreadImp->SetCancelOff();
}

//______________________________________________________________________________
 Int_t TThread::SetCancelOn()
{
   // Static method to turn on thread cancellation.

   return fgThreadImp->SetCancelOn();
}

//______________________________________________________________________________
 Int_t TThread::SetCancelAsynchronous()
{
   // Static method to set asynchronous cancellation.

   return fgThreadImp->SetCancelAsynchronous();
}

//______________________________________________________________________________
 Int_t TThread::SetCancelDeferred()
{
   // Static method to set deffered cancellation.

   return fgThreadImp->SetCancelDeferred();
}

//______________________________________________________________________________
 Int_t TThread::CancelPoint()
{
   // Static method to set a cancellation point.

   return fgThreadImp->CancelPoint();
}

//______________________________________________________________________________
 Int_t TThread::CleanUpPush(void *free, void *arg)
{
   // Static method which pushes thread cleanup method on stack.
   // Returns 0 in case of success and -1 in case of error.

   TThread *th = Self();
   if (th)
      return fgThreadImp->CleanUpPush(&(th->fClean), free, arg);
   return -1;
}

//______________________________________________________________________________
 Int_t TThread::CleanUpPop(Int_t exe)
{
   // Static method which pops thread cleanup method off stack.
   // Returns 0 in case of success and -1 in case of error.

   TThread *th = Self();
   if (th)
      return fgThreadImp->CleanUpPop(&(th->fClean), exe);
   return -1;
}

//______________________________________________________________________________
 Int_t TThread::CleanUp()
{
   // Static method to cleanup the calling thread.

   TThread *th = Self();
   if (!th) return 13;

   fgThreadImp->CleanUp(&(th->fClean));
   fgMainMutex->CleanUp();
   fgXActMutex->CleanUp();

   if (th->fHolder)
      delete th;

   return 0;
}

//______________________________________________________________________________
 void TThread::AfterCancel(TThread *th)
{
   // Static method which is called after the thread has been canceled.

   if (th) {
      th->fState = kCanceledState;
      if (gDebug)
         th->Info("TThread::AfterCancel", "thread is canceled");
   } else
      ::Error("TThread::AfterCancel", "zero thread pointer passed");
}

//______________________________________________________________________________
 Int_t TThread::Exit(void *ret)
{
   // Static method which terminates the execution of the calling thread.

   return fgThreadImp->Exit(ret);
}

//______________________________________________________________________________
 Int_t TThread::Sleep(ULong_t secs, ULong_t nanos)
{
   // Static method to sleep the calling thread.

   UInt_t ms = UInt_t(secs * 1000) + UInt_t(nanos / 1000000);
   gSystem->Sleep(ms);
   return 0;
}

//______________________________________________________________________________
 Int_t TThread::GetTime(ULong_t *absSec, ULong_t *absNanoSec)
{
   // Static method to get the current time. Returns
   // the number of seconds.

   TTimeStamp t;
   if (absSec)     *absSec     = t.GetSec();
   if (absNanoSec) *absNanoSec = t.GetNanoSec();
   return t.GetSec();
}

//______________________________________________________________________________
 Int_t TThread::Lock()
{
   // Static method to lock the main thread mutex.

   return (fgMainMutex ? fgMainMutex->Lock() : 0);
}

//______________________________________________________________________________
 Int_t TThread::TryLock()
{
   // Static method to try to lock the main thread mutex.

   return (fgMainMutex ? fgMainMutex->TryLock() : 0);
}

//______________________________________________________________________________
 Int_t TThread::UnLock()
{
   // Static method to unlock the main thread mutex.

   return (fgMainMutex ? fgMainMutex->UnLock() : 0);
}

//______________________________________________________________________________
 void *TThread::Function(void *ptr)
{
   // Static method which is called by the system thread function and
   // which in turn calls the actual user function.

   TThread *th;
   void *ret, *arg;

   TThreadCleaner dummy;

   th = (TThread *)ptr;

   // Default cancel state is OFF
   // Default cancel type  is DEFERRED
   // User can change it by call SetCancelOn() and SetCancelAsynchronous()
   SetCancelOff();
   SetCancelDeferred();
   CleanUpPush((void *)&AfterCancel, th);  // Enable standard cancelling function

   if (gDebug)
      th->Info("TThread::Function", "thread is running");

   arg = th->fThreadArg;
   th->fState = kRunningState;

   if (th->fDetached) {
      //Detached, non joinable thread
      (th->fFcnVoid)(arg);
      ret = 0;
      th->fState = kFinishedState;
   } else {
      //UnDetached, joinable thread
      ret = (th->fFcnRetn)(arg);
      th->fState = kTerminatedState;
   }

   CleanUpPop(1);     // Disable standard canceling function

   if (gDebug)
      th->Info("TThread::Function", "thread has finished");

   TThread::Exit(ret);

   return ret;
}

//______________________________________________________________________________
 void TThread::Ps()
{
   // Static method listing the existing threads.

   TThread *l;
   int i;

   if (!fgMain) {
      ::Info("TThread::Ps", "no threads have been created");
      return;
   }

   Lock();

   int num = 0;
   for (l = fgMain; l; l = l->fNext)
      num++;

   char cbuf[256];
   printf("     Thread                   State\n");
   for (l = fgMain; l; l = l->fNext) { // loop over threads
      memset(cbuf, ' ', sizeof(cbuf));
      snprintf(cbuf, sizeof(cbuf), "%3d  %s:0x%lx", num--, l->GetName(), l->fId);
      i = strlen(cbuf);
      if (i < 30)
         cbuf[i] = ' ';
      cbuf[30] = 0;
      printf("%30s", cbuf);

      switch (l->fState) {   // print states
         case kNewState:        printf("Idle       "); break;
         case kRunningState:    printf("Running    "); break;
         case kTerminatedState: printf("Terminated "); break;
         case kFinishedState:   printf("Finished   "); break;
         case kCancelingState:  printf("Canceling  "); break;
         case kCanceledState:   printf("Canceled   "); break;
         case kDeletingState:   printf("Deleting   "); break;
         default:               printf("Invalid    ");
      }
      if (l->fComment[0]) printf("  // %s", l->fComment);
      printf("\n");
   }  // end of loop

   UnLock();
}

//______________________________________________________________________________
 void **TThread::Tsd(void *dflt, Int_t k)
{
   // Static method returning a pointer to thread specific data container
   // of the calling thread.

   TThread *th = TThread::Self();

   if (!th) {   //Main thread
      return (void**)dflt;
   } else {
      return &(th->fTsd[k]);
   }
}

//______________________________________________________________________________
 void TThread::Printf(const char *va_(fmt), ...)
{
   // Static method providing a thread safe printf. Appends a newline.

   va_list ap;
   va_start(ap,va_(fmt));

   Int_t buf_size = 2048;
   char *buf;

again:
   buf = new char[buf_size];

   int n = vsnprintf(buf, buf_size, va_(fmt), ap);
   // old vsnprintf's return -1 if string is truncated new ones return
   // total number of characters that would have been written
   if (n == -1 || n >= buf_size) {
      buf_size *= 2;
      delete [] buf;
      goto again;
   }

   va_end(ap);

   void *arr[2];
   arr[1] = (void*) buf;
   if (XARequest("PRTF", 2, arr, 0)) return;

   printf("%s\n", buf);
   fflush(stdout);

   delete [] buf;
}

//______________________________________________________________________________
 void TThread::ErrorHandler(int level, const char *location, const char *fmt,
                           va_list ap) const
{
   // Thread specific error handler function.
   // It calls the user set error handler in the main thread.

   Int_t buf_size = 2048;
   char *buf, *bp;

again:
   buf = new char[buf_size];

   int n = vsnprintf(buf, buf_size, fmt, ap);
   // old vsnprintf's return -1 if string is truncated new ones return
   // total number of characters that would have been written
   if (n == -1 || n >= buf_size) {
      buf_size *= 2;
      delete [] buf;
      goto again;
   }
   if (level >= kSysError && level < kFatal) {
      char *buf1 = new char[buf_size + strlen(gSystem->GetError()) + 5];
      sprintf(buf1, "%s (%s)", buf, gSystem->GetError());
      bp = buf1;
      delete [] buf;
   } else
      bp = buf;

   void *arr[4];
   arr[1] = (void*) Long_t(level);
   arr[2] = (void*) location;
   arr[3] = (void*) bp;
   if (XARequest("ERRO", 4, arr, 0)) return;

   if (level != kFatal)
      ::GetErrorHandler()(level, level >= gErrorAbortLevel, location, bp);
   else
      ::GetErrorHandler()(level, kTRUE, location, bp);

   delete [] bp;
}

//______________________________________________________________________________
 void TThread::DoError(int level, const char *location, const char *fmt,
                      va_list va) const
{
   // Interface to ErrorHandler. User has to specify the class name as
   // part of the location, just like for the global Info(), Warning() and
   // Error() functions.

   char *loc = 0;

   if (location) {
      loc = new char[strlen(location) + strlen(GetName()) + 32];
      sprintf(loc, "%s %s:0x%lx", location, GetName(), fId);
   } else {
      loc = new char[strlen(GetName()) + 32];
      sprintf(loc, "%s:0x%lx", GetName(), fId);
   }

   ErrorHandler(level, loc, fmt, va);

   delete [] loc;
}

//______________________________________________________________________________
 Int_t TThread::XARequest(const char *xact, Int_t nb, void **ar, Int_t *iret)
{
   // Static method used to allow commands to be executed by the main thread.

   if (!gApplication || !gApplication->IsRunning()) return 0;

   TThread *th = Self();
   if (th && th->fId != fgMainId) {   // we are in the thread

      TConditionImp *condimp = fgXActCondi->fConditionImp;
      TMutexImp *condmutex = fgXActCondi->GetMutex()->fMutexImp;

      th->SetComment("XARequest: XActMutex Locking");
      fgXActMutex->Lock();
      th->SetComment("XARequest: XActMutex Locked");

      // Lock now, so the XAction signal will wait
      // and never come before the wait
      condmutex->Lock();

      fgXAnb = nb;
      fgXArr = ar;
      fgXArt = 0;
      fgXAct = (char*) xact;
      th->SetComment(fgXAct);

      if (condimp) condimp->Wait();
      condmutex->UnLock();

      if (iret) *iret = fgXArt;
      fgXActMutex->UnLock();
      th->SetComment();
      return 1997;
   } else            //we are in the main thread
      return 0;
}

//______________________________________________________________________________
 void TThread::XAction()
{
   // Static method called via the thread timer to execute in the main
   // thread certain commands. This to avoid sophisticated locking and
   // possible deadlocking.

   TConditionImp *condimp = fgXActCondi->fConditionImp;
   TMutexImp *condmutex = fgXActCondi->GetMutex()->fMutexImp;
   condmutex->Lock();

   char const acts[] = "PRTF CUPD CANV CDEL PDCD METH ERRO";
   enum { kPRTF = 0, kCUPD = 5, kCANV = 10, kCDEL = 15,
          kPDCD = 20, kMETH = 25, kERRO = 30 };
   int iact = strstr(acts, fgXAct) - acts;
   char *cmd = 0;

   switch (iact) {

      case kPRTF:
         printf("%s\n", (const char*)fgXArr[1]);
         fflush(stdout);
         break;

      case kERRO:
         {
            int level = (int)Long_t(fgXArr[1]);
            const char *location = (const char*)fgXArr[2];
            char *mess = (char*)fgXArr[3];
            if (level != kFatal)
               GetErrorHandler()(level, level >= gErrorAbortLevel, location, mess);
            else
               GetErrorHandler()(level, kTRUE, location, mess);
            delete [] mess;
         }
         break;

      case kCUPD:
         //((TCanvas *)fgXArr[1])->Update();
         cmd = Form("((TCanvas *)0x%lx)->Update();",(Long_t)fgXArr[1]);
         gROOT->ProcessLine(cmd);
         break;

      case kCANV:

         switch(fgXAnb) { // Over TCanvas constructors

            case 2:
               //((TCanvas*)fgXArr[1])->Constructor();
               cmd = Form("((TCanvas *)0x%lx)->Constructor();",(Long_t)fgXArr[1]);
               gROOT->ProcessLine(cmd);
               break;

            case 5:
               //((TCanvas*)fgXArr[1])->Constructor(
               //                 (Text_t*)fgXArr[2],
               //                 (Text_t*)fgXArr[3],
               //                *((Int_t*)(fgXArr[4])));
               cmd = Form("((TCanvas *)0x%lx)->Constructor((Text_t*)0x%lx,(Text_t*)0x%lx,*((Int_t*)(0x%lx)));",(Long_t)fgXArr[1],(Long_t)fgXArr[2],(Long_t)fgXArr[3],(Long_t)fgXArr[4]);
               gROOT->ProcessLine(cmd);
               break;
            case 6:
               //((TCanvas*)fgXArr[1])->Constructor(
               //                 (char*)fgXArr[2],
               //                 (char*)fgXArr[3],
               //                *((Int_t*)(fgXArr[4])),
               //                *((Int_t*)(fgXArr[5])));
               cmd = Form("((TCanvas *)0x%lx)->Constructor((Text_t*)0x%lx,(Text_t*)0x%lx,*((Int_t*)(0x%lx)),*((Int_t*)(0x%lx)));",(Long_t)fgXArr[1],(Long_t)fgXArr[2],(Long_t)fgXArr[3],(Long_t)fgXArr[4],(Long_t)fgXArr[5]);
               gROOT->ProcessLine(cmd);
               break;

            case 8:
               //((TCanvas*)fgXArr[1])->Constructor(
               //                 (char*)fgXArr[2],
               //                 (char*)fgXArr[3],
               //               *((Int_t*)(fgXArr[4])),
               //               *((Int_t*)(fgXArr[5])),
               //               *((Int_t*)(fgXArr[6])),
               //               *((Int_t*)(fgXArr[7])));
               cmd = Form("((TCanvas *)0x%lx)->Constructor((Text_t*)0x%lx,(Text_t*)0x%lx,*((Int_t*)(0x%lx)),*((Int_t*)(0x%lx)),*((Int_t*)(0x%lx)),*((Int_t*)(0x%lx)));",(Long_t)fgXArr[1],(Long_t)fgXArr[2],(Long_t)fgXArr[3],(Long_t)fgXArr[4],(Long_t)fgXArr[5],(Long_t)fgXArr[6],(Long_t)fgXArr[7]);
               gROOT->ProcessLine(cmd);
               break;

         }
         break;

      case kCDEL:
         //((TCanvas*)fgXArr[1])->Destructor();
         cmd = Form("((TCanvas *)0x%lx)->Destructor();",(Long_t)fgXArr[1]);
         gROOT->ProcessLine(cmd);
         break;

      case kPDCD:
         ((TVirtualPad*) fgXArr[1])->Divide( *((Int_t*)(fgXArr[2])),
                                  *((Int_t*)(fgXArr[3])),
                                  *((Float_t*)(fgXArr[4])),
                                  *((Float_t*)(fgXArr[5])),
                                  *((Int_t*)(fgXArr[6])));
         break;
      case kMETH:
         ((TMethodCall *) fgXArr[1])->Execute((void*)(fgXArr[2]),(const char*)(fgXArr[3]));
         break;

      default:
         ::Error("TThread::XAction", "wrong case");
   }

   fgXAct = 0;
   if (condimp) condimp->Signal();
   condmutex->UnLock();
}


//////////////////////////////////////////////////////////////////////////
//                                                                      //
// TThreadTimer                                                         //
//                                                                      //
//////////////////////////////////////////////////////////////////////////

//______________________________________________________________________________
TThreadTimer::TThreadTimer(Long_t ms) : TTimer(ms, kTRUE)
{
   // Create thread timer.

   gSystem->AddTimer(this);
}

//______________________________________________________________________________
Bool_t TThreadTimer::Notify()
{
   // Periodically execute the TThread::XAxtion() method in the main thread.

   if (TThread::fgXAct) { TThread::XAction(); }
   Reset();

   return kFALSE;
}


//////////////////////////////////////////////////////////////////////////
//                                                                      //
//  TThreadCleaner                                                      //
//                                                                      //
//////////////////////////////////////////////////////////////////////////

//______________________________________________________________________________
TThreadCleaner::~TThreadCleaner()
{
   // Call user clean up routines.

   TThread::CleanUp();
}


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