library: libCore #include "TPoint.h" |
TPoint
class description - source file - inheritance tree (.pdf)
public:
TPoint()
TPoint(SCoord_t xy)
TPoint(SCoord_t x, SCoord_t y)
TPoint(const TPoint&)
~TPoint()
SCoord_t GetX() const
SCoord_t GetY() const
TPoint& operator=(const TPoint&)
void SetX(SCoord_t x)
void SetY(SCoord_t y)
public:
SCoord_t fX X device coordinate
SCoord_t fY Y device coordinate
TPoint
TPoint implements a 2D screen (device) point (see also TPoints).
Don't add in dictionary since that will add a virtual table pointer
and that will destroy the data layout of an array of TPoint's which
should match the layout of an array of XPoint's (so no extra copying
needs to be done in the X11 drawing routines).
Inline Functions
void ~TPoint()
TPoint TPoint()
TPoint TPoint(SCoord_t xy)
TPoint TPoint(SCoord_t x, SCoord_t y)
SCoord_t GetX() const
SCoord_t GetY() const
void SetX(SCoord_t x)
void SetY(SCoord_t y)
TPoint TPoint(const TPoint&)
TPoint& operator=(const TPoint&)
Last update: Wed Jun 8 00:10:28 2005
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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