library: libGui
#include "TGShutter.h"

TGShutterItem


class description - source file - inheritance tree (.pdf)

class TGShutterItem : public TGVerticalFrame, public TGWidget

Inheritance Chart:
TObject
<-
TGObject
<-
TGWindow
TQObject
<-
TGFrame
<-
TGCompositeFrame
<-
TGVerticalFrame
TGWidget
<-
TGShutterItem

    public:
TGShutterItem(const TGWindow* p = 0, TGHotString* s = 0, Int_t id = -1, UInt_t options = 0) TGShutterItem(const TGShutterItem&) virtual ~TGShutterItem() static TClass* Class() TGButton* GetButton() const TGFrame* GetContainer() const virtual TClass* IsA() const virtual void SavePrimitive(ofstream& out, Option_t* option) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members


    protected:
TGButton* fButton shutter item button TGCanvas* fCanvas canvas of shutter item TGFrame* fContainer container in canvas containing shutter items TGLayoutHints* fL1 TGLayoutHints* fL2 positioning hints

Class Description

                                                                      
 TGShutter, TGShutterItem                                             
                                                                      
 A shutter widget contains a set of shutter items that can be         
 open and closed like a shutter.                                      
 This widget is usefull to group a large number of options in         
 a number of categories.                                              
                                                                      


TGShutterItem(const TGWindow *p, TGHotString *s, Int_t id, UInt_t options) : TGVerticalFrame (p, 10, 10, options), TGWidget (id)
 Create a shutter item.

~TGShutterItem()
 Clan up shutter item.

void SavePrimitive(ofstream &out, Option_t *option)
 Save a shutter item widget as a C++ statement(s) on output stream out



Inline Functions


            TGButton* GetButton() const
             TGFrame* GetContainer() const
              TClass* Class()
              TClass* IsA() const
                 void ShowMembers(TMemberInspector& insp, char* parent)
                 void Streamer(TBuffer& b)
                 void StreamerNVirtual(TBuffer& b)
        TGShutterItem TGShutterItem(const TGShutterItem&)


Author: Fons Rademakers 18/9/2000
Last update: root/gui:$Name: $:$Id: TGShutter.cxx,v 1.11 2005/09/05 13:33:08 rdm Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *


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