library: libCore #include "TBits.h" |
TBits
class description - source file - inheritance tree (.pdf)
protected:
void ReserveBytes(UInt_t nbytes)
public:
TBits(UInt_t nbits = 8)
TBits(const TBits&)
virtual ~TBits()
static TClass* Class()
virtual void Clear(Option_t* option = "")
void Compact()
UInt_t CountBits(UInt_t startBit = 0) const
UInt_t FirstNullBit(UInt_t startBit = 0) const
UInt_t FirstSetBit(UInt_t startBit = 0) const
void Get(Char_t* array) const
void Get(UChar_t* array) const
void Get(Short_t* array) const
void Get(UShort_t* array) const
void Get(Int_t* array) const
void Get(UInt_t* array) const
void Get(Long64_t* array) const
void Get(ULong64_t* array) const
UInt_t GetNbits() const
UInt_t GetNbytes() const
virtual TClass* IsA() const
TBits& operator=(const TBits&)
Bool_t operator==(const TBits& other) const
virtual void Paint(Option_t* option = "")
virtual void Print(Option_t* option = "") const
void ResetAllBits(Bool_t value = kFALSE)
void ResetBitNumber(UInt_t bitnumber)
void Set(UInt_t nbits, const Char_t* array)
void Set(UInt_t nbits, const UChar_t* array)
void Set(UInt_t nbits, const Short_t* array)
void Set(UInt_t nbits, const UShort_t* array)
void Set(UInt_t nbits, const Int_t* array)
void Set(UInt_t nbits, const UInt_t* array)
void Set(UInt_t nbits, const Long64_t* array)
void Set(UInt_t nbits, const ULong64_t* array)
void SetBitNumber(UInt_t bitnumber, Bool_t value = kTRUE)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Bool_t TestBitNumber(UInt_t bitnumber) const
protected:
UInt_t fNbits Number of bits (around fNbytes*8)
UInt_t fNbytes Number of UChars in fAllBits
UChar_t* fAllBits [fNbytes] array of UChars
TBits(UInt_t nbits) : fNbits(nbits)
TBits constructor. All bits set to 0
TBits(const TBits &original) : TObject(original), fNbits(original.fNbits),
fNbytes(original.fNbytes)
TBits copy constructor
~TBits()
TBits destructor
void Clear(Option_t * /*option*/)
void Compact()
Reduce the storage used by the object to a minimun
UInt_t CountBits(UInt_t startBit) const
Return number of bits set to 1 starting at bit startBit
UInt_t FirstNullBit(UInt_t startBit) const
Return position of first null bit
UInt_t FirstSetBit(UInt_t startBit) const
Return position of first non null bit
void Paint(Option_t *)
Once implemented, it will draw the bit field as an histogram.
use the TVirtualPainter as the usual trick
void Print(Option_t *) const
Print the list of active bits
void ResetAllBits(Bool_t)
Reset all bits to 0 (false).
void ReserveBytes(UInt_t nbytes)
void Set(UInt_t nbits, const Char_t *array)
void Get(Char_t *array) const
void Set(UInt_t nbits, const Short_t *array)
void Set(UInt_t nbits, const Int_t *array)
void Set(UInt_t nbits, const Long64_t *array)
void Get(Short_t *array) const
void Get(Int_t *array) const
void Get(Long64_t *array) const
void Set(UInt_t nbits, const Short_t *array)
make nbytes even so that the loop below is neat.
void Set(UInt_t nbits, const Int_t *array)
make nbytes a multiple of 4 so that the loop below is neat.
void Set(UInt_t nbits, const Long64_t *array)
make nbytes a multiple of 8 so that the loop below is neat.
void Get(Short_t *array) const
void Get(Int_t *array) const
void Get(Long64_t *array) const
Inline Functions
TBits& operator=(const TBits&)
void ResetBitNumber(UInt_t bitnumber)
void SetBitNumber(UInt_t bitnumber, Bool_t value = kTRUE)
Bool_t TestBitNumber(UInt_t bitnumber) const
void Set(UInt_t nbits, const ULong64_t* array)
void Get(ULong64_t* array) const
UInt_t GetNbits() const
UInt_t GetNbytes() const
Bool_t operator==(const TBits& other) const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Author: Philippe Canal 05/02/2001
Last update: root/base:$Name: $:$Id: TBits.cxx,v 1.16 2004/01/26 11:52:40 brun Exp $
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