library: libMathCore #include "Cartesian4D.h" |
ROOT::Math::Cartesian4D
class description - source file - inheritance tree (.pdf)
public:
ROOT::Math::Cartesian4D<double> Cartesian4D<double>()
ROOT::Math::Cartesian4D<double> Cartesian4D<double>(ROOT::Math::Cartesian4D<double>::Scalar x, ROOT::Math::Cartesian4D<double>::Scalar y, ROOT::Math::Cartesian4D<double>::Scalar z, ROOT::Math::Cartesian4D<double>::Scalar t)
ROOT::Math::Cartesian4D<double> Cartesian4D<double>(const ROOT::Math::Cartesian4D<double>&)
void ~Cartesian4D<double>()
ROOT::Math::Cartesian4D<double>::Scalar Et() const
ROOT::Math::Cartesian4D<double>::Scalar Et2() const
ROOT::Math::Cartesian4D<double>::Scalar Eta() const
void GetCoordinates(ROOT::Math::Cartesian4D<double>::Scalar* dest) const
void GetCoordinates(ROOT::Math::Cartesian4D<double>::Scalar& x, ROOT::Math::Cartesian4D<double>::Scalar& y, ROOT::Math::Cartesian4D<double>::Scalar& z, ROOT::Math::Cartesian4D<double>::Scalar& t) const
ROOT::Math::Cartesian4D<double>::Scalar M() const
ROOT::Math::Cartesian4D<double>::Scalar M2() const
ROOT::Math::Cartesian4D<double>::Scalar Mt() const
ROOT::Math::Cartesian4D<double>::Scalar Mt2() const
ROOT::Math::Cartesian4D<double>& operator=(const ROOT::Math::Cartesian4D<double>&)
ROOT::Math::Cartesian4D<double>::Scalar Perp2() const
ROOT::Math::Cartesian4D<double>::Scalar Phi() const
ROOT::Math::Cartesian4D<double>::Scalar Pt() const
ROOT::Math::Cartesian4D<double>::Scalar R() const
ROOT::Math::Cartesian4D<double>::Scalar Rho() const
void Scale(const ROOT::Math::Cartesian4D<double>::Scalar& a)
void SetCoordinates(const ROOT::Math::Cartesian4D<double>::Scalar* src)
void SetCoordinates(ROOT::Math::Cartesian4D<double>::Scalar x, ROOT::Math::Cartesian4D<double>::Scalar y, ROOT::Math::Cartesian4D<double>::Scalar z, ROOT::Math::Cartesian4D<double>::Scalar t)
void setT(ROOT::Math::Cartesian4D<double>::Scalar t)
void setX(ROOT::Math::Cartesian4D<double>::Scalar x)
void setY(ROOT::Math::Cartesian4D<double>::Scalar y)
void setZ(ROOT::Math::Cartesian4D<double>::Scalar z)
ROOT::Math::Cartesian4D<double>::Scalar T() const
ROOT::Math::Cartesian4D<double>::Scalar t() const
ROOT::Math::Cartesian4D<double>::Scalar Theta() const
ROOT::Math::Cartesian4D<double>::Scalar X() const
ROOT::Math::Cartesian4D<double>::Scalar x() const
ROOT::Math::Cartesian4D<double>::Scalar Y() const
ROOT::Math::Cartesian4D<double>::Scalar y() const
ROOT::Math::Cartesian4D<double>::Scalar Z() const
ROOT::Math::Cartesian4D<double>::Scalar z() const
private:
ROOT::Math::Cartesian4D<double>::Scalar fX
ROOT::Math::Cartesian4D<double>::Scalar fY
ROOT::Math::Cartesian4D<double>::Scalar fZ
ROOT::Math::Cartesian4D<double>::Scalar fT
Created by: moneta at Tue May 31 17:07:12 2005
Last update: moneta Jun 24 2005
Inline Functions
void ~Cartesian4D()
ROOT::Math::Cartesian4D<double> Cartesian4D()
ROOT::Math::Cartesian4D<double> Cartesian4D(ROOT::Math::Cartesian4D<double>::Scalar x, ROOT::Math::Cartesian4D<double>::Scalar y, ROOT::Math::Cartesian4D<double>::Scalar z, ROOT::Math::Cartesian4D<double>::Scalar t)
void SetCoordinates(const ROOT::Math::Cartesian4D<double>::Scalar* src)
void GetCoordinates(ROOT::Math::Cartesian4D<double>::Scalar* dest) const
void SetCoordinates(ROOT::Math::Cartesian4D<double>::Scalar x, ROOT::Math::Cartesian4D<double>::Scalar y, ROOT::Math::Cartesian4D<double>::Scalar z, ROOT::Math::Cartesian4D<double>::Scalar t)
void GetCoordinates(ROOT::Math::Cartesian4D<double>::Scalar& x, ROOT::Math::Cartesian4D<double>::Scalar& y, ROOT::Math::Cartesian4D<double>::Scalar& z, ROOT::Math::Cartesian4D<double>::Scalar& t) const
ROOT::Math::Cartesian4D<double>::Scalar X() const
ROOT::Math::Cartesian4D<double>::Scalar Y() const
ROOT::Math::Cartesian4D<double>::Scalar Z() const
ROOT::Math::Cartesian4D<double>::Scalar T() const
ROOT::Math::Cartesian4D<double>::Scalar R() const
ROOT::Math::Cartesian4D<double>::Scalar M2() const
ROOT::Math::Cartesian4D<double>::Scalar M() const
ROOT::Math::Cartesian4D<double>::Scalar Perp2() const
ROOT::Math::Cartesian4D<double>::Scalar Rho() const
ROOT::Math::Cartesian4D<double>::Scalar Pt() const
ROOT::Math::Cartesian4D<double>::Scalar Mt2() const
ROOT::Math::Cartesian4D<double>::Scalar Mt() const
ROOT::Math::Cartesian4D<double>::Scalar Et2() const
ROOT::Math::Cartesian4D<double>::Scalar Et() const
ROOT::Math::Cartesian4D<double>::Scalar Phi() const
ROOT::Math::Cartesian4D<double>::Scalar Theta() const
ROOT::Math::Cartesian4D<double>::Scalar Eta() const
void setX(ROOT::Math::Cartesian4D<double>::Scalar x)
void setY(ROOT::Math::Cartesian4D<double>::Scalar y)
void setZ(ROOT::Math::Cartesian4D<double>::Scalar z)
void setT(ROOT::Math::Cartesian4D<double>::Scalar t)
void Scale(const ROOT::Math::Cartesian4D<double>::Scalar& a)
ROOT::Math::Cartesian4D<double>::Scalar x() const
ROOT::Math::Cartesian4D<double>::Scalar y() const
ROOT::Math::Cartesian4D<double>::Scalar z() const
ROOT::Math::Cartesian4D<double>::Scalar t() const
ROOT::Math::Cartesian4D<double> Cartesian4D(const ROOT::Math::Cartesian4D<double>&)
ROOT::Math::Cartesian4D<double>& operator=(const ROOT::Math::Cartesian4D<double>&)
Last update: root/mathcore:$Name: $:$Id: Cartesian4D.h,v 1.3 2005/07/05 15:06:41 brun Exp $
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