// @(#)root/cont:$Name: $:$Id: TExMap.cxx,v 1.8 2005/02/01 14:43:57 rdm Exp $
// Author: Fons Rademakers 26/05/99
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
//////////////////////////////////////////////////////////////////////////
// //
// TExMap //
// //
// This class stores a (key,value) pair using an external hash. //
// The (key,value) are Long_t's and therefore can contain object //
// pointers or any longs. The map uses an open addressing hashing //
// method (linear probing). //
// //
//////////////////////////////////////////////////////////////////////////
#include "TExMap.h"
#include "TMath.h"
#include "TError.h"
ClassImp(TExMap)
//______________________________________________________________________________
TExMap::TExMap(Int_t mapSize)
{
// Create a TExMap.
// needed for automatic resizing to guarantee that one slot is always empty
if (mapSize < 4) mapSize = 4;
fSize = (Int_t)TMath::NextPrime(mapSize);
fTable = new Assoc_t [fSize];
for (int i = fSize; --i >= 0;) {
fTable[i].Clear();
}
fTally = 0;
}
//______________________________________________________________________________
TExMap::TExMap(const TExMap &map) : TObject(map)
{
// Copy constructor.
fSize = map.fSize;
fTally = map.fTally;
fTable = new Assoc_t [fSize];
memcpy(fTable, map.fTable, fSize*sizeof(Assoc_t));
}
//______________________________________________________________________________
TExMap::~TExMap()
{
// Delete TExMap.
delete [] fTable; fTable = 0;
}
//______________________________________________________________________________
void TExMap::Add(ULong_t hash, Long_t key, Long_t value)
{
// Add an (key,value) pair to the table. The key should be unique.
if (!fTable)
return;
Int_t slot = FindElement(hash, key);
if (!fTable[slot].InUse()) {
fTable[slot].SetHash(hash);
fTable[slot].fKey = key;
fTable[slot].fValue = value;
fTally++;
if (HighWaterMark())
Expand(2 * fSize);
} else
Error("Add", "key %ld is not unique", key);
}
//______________________________________________________________________________
Long_t &TExMap::operator()(ULong_t hash, Long_t key)
{
// Return a reference to the value belonging to the key with the
// specified hash value. If the key does not exist it will be added.
// NOTE: the reference will be invalidated an Expand() triggered by
// an Add() or another operator() call.
static Long_t err;
if (!fTable) {
Error("operator()", "fTable==0, should never happen");
return err;
}
Int_t slot = FindElement(hash, key);
if (!fTable[slot].InUse()) {
fTable[slot].SetHash(hash);
fTable[slot].fKey = key;
fTable[slot].fValue = 0;
fTally++;
if (HighWaterMark()) {
Expand(2 * fSize);
slot = FindElement(hash, key);
}
}
return fTable[slot].fValue;
}
//______________________________________________________________________________
void TExMap::Delete(Option_t *)
{
// Delete all entries stored in the TExMap.
for (int i = fSize; --i >= 0;) {
fTable[i].Clear();
}
fTally = 0;
}
//______________________________________________________________________________
Long_t TExMap::GetValue(ULong_t hash, Long_t key)
{
// Return the value belonging to specified key and hash value. If key not
// found return 0.
if (!fTable) return 0;
hash |= 0x1;
Int_t slot = Int_t(hash % fSize);
Int_t firstSlot = slot;
do {
if (!fTable[slot].InUse()) return 0;
if (key == fTable[slot].fKey) return fTable[slot].fValue;
if (++slot == fSize) slot = 0;
} while (firstSlot != slot);
Error("GetValue", "table full");
return 0;
}
//______________________________________________________________________________
void TExMap::Remove(ULong_t hash, Long_t key)
{
// Remove entry with specified key from the TExMap.
if (!fTable)
return;
Int_t i = FindElement(hash, key);
if (!fTable[i].InUse()) {
Error("Remove", "key %ld not found at %d", key, i);
return;
}
fTable[i].Clear();
FixCollisions(i);
fTally--;
}
//______________________________________________________________________________
Int_t TExMap::FindElement(ULong_t hash, Long_t key)
{
// Find an entry with specified hash and key in the TExMap.
// Returns the slot of the key or the next empty slot.
if (!fTable) return 0;
hash |= 0x1;
Int_t slot = Int_t(hash % fSize);
Int_t firstSlot = slot;
do {
if (!fTable[slot].InUse()) return slot;
if (key == fTable[slot].fKey) return slot;
if (++slot == fSize) slot = 0;
} while (firstSlot != slot);
Error("FindElement", "table full");
return 0;
}
//______________________________________________________________________________
void TExMap::FixCollisions(Int_t index)
{
// Rehash the map in case an entry has been removed.
Int_t oldIndex, nextIndex;
Assoc_t nextObject;
for (oldIndex = index+1; ;oldIndex++) {
if (oldIndex >= fSize)
oldIndex = 0;
nextObject = fTable[oldIndex];
if (!nextObject.InUse())
break;
nextIndex = FindElement(nextObject.GetHash(), nextObject.fKey);
if (nextIndex != oldIndex) {
fTable[nextIndex] = nextObject;
fTable[oldIndex].Clear();
}
}
}
//______________________________________________________________________________
void TExMap::Expand(Int_t newSize)
{
// Expand the TExMap.
Int_t i;
Assoc_t *oldTable = fTable;
Int_t oldsize = fSize;
newSize = (Int_t)TMath::NextPrime(newSize);
fTable = new Assoc_t [newSize];
for (i = newSize; --i >= 0;) {
fTable[i].Clear();
}
fSize = newSize;
for (i = 0; i < oldsize; i++)
if (oldTable[i].InUse()) {
Int_t slot = FindElement(oldTable[i].GetHash(), oldTable[i].fKey);
if (!fTable[slot].InUse())
fTable[slot] = oldTable[i];
else
Error("Expand", "slot %d not empty (should never happen)", slot);
}
delete [] oldTable;
}
//_______________________________________________________________________
void TExMap::Streamer(TBuffer &b)
{
// Stream all objects in the collection to or from the I/O buffer.
Int_t i;
UInt_t R__s, R__c;
if (b.IsReading()) {
b.ReadVersion(&R__s, &R__c);
TObject::Streamer(b);
Int_t n;
b >> n;
ULong_t hash;
Long_t key,value;
for (i = 0; i < n; i++) {
b >> hash;
b >> key;
b >> value;
Add(hash,key,value);
}
b.CheckByteCount(R__s, R__c,TExMap::IsA());
} else {
R__c = b.WriteVersion(TExMap::IsA(), kTRUE);
TObject::Streamer(b);
b << fTally;
for (i=0;i<fSize;i++) {
if (!fTable[i].InUse()) continue;
b << fTable[i].GetHash();
b << fTable[i].fKey;
b << fTable[i].fValue;
}
b.SetByteCount(R__c, kTRUE);
}
}
ClassImp(TExMapIter)
//______________________________________________________________________________
TExMapIter::TExMapIter(const TExMap *map) : fMap(map), fCursor(0)
{
// Create TExMap iterator.
}
//______________________________________________________________________________
Bool_t TExMapIter::Next(ULong_t &hash, Long_t &key, Long_t &value)
{
// Get next entry from TExMap. Returns kFALSE at end of map.
while (fCursor < fMap->fSize && !fMap->fTable[fCursor].InUse())
fCursor++;
if (fCursor == fMap->fSize)
return kFALSE;
hash = fMap->fTable[fCursor].GetHash();
key = fMap->fTable[fCursor].fKey;
value = fMap->fTable[fCursor].fValue;
fCursor++;
return kTRUE;
}
//______________________________________________________________________________
Bool_t TExMapIter::Next(Long_t &key, Long_t &value)
{
// Get next entry from TExMap. Returns kFALSE at end of map.
ULong_t hash;
return Next(hash, key, value);
}
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