ROOT::Math::Cartesian3D
class description - source file - inheritance tree (.pdf)
public:
ROOT::Math::Cartesian3D<double> Cartesian3D<double>()
ROOT::Math::Cartesian3D<double> Cartesian3D<double>(ROOT::Math::Cartesian3D<double>::Scalar x, ROOT::Math::Cartesian3D<double>::Scalar y, ROOT::Math::Cartesian3D<double>::Scalar z)
ROOT::Math::Cartesian3D<double> Cartesian3D<double>(const ROOT::Math::Cartesian3D<double>&)
void ~Cartesian3D<double>()
ROOT::Math::Cartesian3D<double>::Scalar Eta() const
void GetCoordinates(ROOT::Math::Cartesian3D<double>::Scalar* dest) const
void GetCoordinates(ROOT::Math::Cartesian3D<double>::Scalar& x, ROOT::Math::Cartesian3D<double>::Scalar& y, ROOT::Math::Cartesian3D<double>::Scalar& z) const
ROOT::Math::Cartesian3D<double>::Scalar Mag2() const
void Negate()
bool operator!=(const ROOT::Math::Cartesian3D<double>& rhs) const
ROOT::Math::Cartesian3D<double>& operator=(const ROOT::Math::Cartesian3D<double>&)
bool operator==(const ROOT::Math::Cartesian3D<double>& rhs) const
ROOT::Math::Cartesian3D<double>::Scalar Perp2() const
ROOT::Math::Cartesian3D<double>::Scalar Phi() const
ROOT::Math::Cartesian3D<double>::Scalar R() const
ROOT::Math::Cartesian3D<double>::Scalar Rho() const
void Scale(ROOT::Math::Cartesian3D<double>::Scalar a)
void SetCoordinates(const ROOT::Math::Cartesian3D<double>::Scalar* src)
void SetCoordinates(ROOT::Math::Cartesian3D<double>::Scalar x, ROOT::Math::Cartesian3D<double>::Scalar y, ROOT::Math::Cartesian3D<double>::Scalar z)
void SetEta(ROOT::Math::Cartesian3D<double>::Scalar eta)
void SetPhi(ROOT::Math::Cartesian3D<double>::Scalar phi)
void SetR(ROOT::Math::Cartesian3D<double>::Scalar r)
void SetRho(ROOT::Math::Cartesian3D<double>::Scalar rho)
void SetTheta(ROOT::Math::Cartesian3D<double>::Scalar theta)
void SetX(ROOT::Math::Cartesian3D<double>::Scalar x)
void SetY(ROOT::Math::Cartesian3D<double>::Scalar y)
void SetZ(ROOT::Math::Cartesian3D<double>::Scalar z)
ROOT::Math::Cartesian3D<double>::Scalar Theta() const
ROOT::Math::Cartesian3D<double>::Scalar X() const
double x() const
ROOT::Math::Cartesian3D<double>::Scalar Y() const
double y() const
ROOT::Math::Cartesian3D<double>::Scalar Z() const
double z() const
private:
double fX
double fY
double fZ
Created by: Lorenzo Moneta at Mon May 30 11:16:56 2005
Major revamp: M. FIschler at Wed Jun 8 2005
Last update: $ID: $
Inline Functions
void ~Cartesian3D()
ROOT::Math::Cartesian3D<double> Cartesian3D()
ROOT::Math::Cartesian3D<double> Cartesian3D(ROOT::Math::Cartesian3D<double>::Scalar x, ROOT::Math::Cartesian3D<double>::Scalar y, ROOT::Math::Cartesian3D<double>::Scalar z)
void SetCoordinates(const ROOT::Math::Cartesian3D<double>::Scalar* src)
void GetCoordinates(ROOT::Math::Cartesian3D<double>::Scalar* dest) const
void SetCoordinates(ROOT::Math::Cartesian3D<double>::Scalar x, ROOT::Math::Cartesian3D<double>::Scalar y, ROOT::Math::Cartesian3D<double>::Scalar z)
void GetCoordinates(ROOT::Math::Cartesian3D<double>::Scalar& x, ROOT::Math::Cartesian3D<double>::Scalar& y, ROOT::Math::Cartesian3D<double>::Scalar& z) const
ROOT::Math::Cartesian3D<double>::Scalar X() const
ROOT::Math::Cartesian3D<double>::Scalar Y() const
ROOT::Math::Cartesian3D<double>::Scalar Z() const
ROOT::Math::Cartesian3D<double>::Scalar Mag2() const
ROOT::Math::Cartesian3D<double>::Scalar Perp2() const
ROOT::Math::Cartesian3D<double>::Scalar Rho() const
ROOT::Math::Cartesian3D<double>::Scalar R() const
ROOT::Math::Cartesian3D<double>::Scalar Theta() const
ROOT::Math::Cartesian3D<double>::Scalar Phi() const
ROOT::Math::Cartesian3D<double>::Scalar Eta() const
void SetX(ROOT::Math::Cartesian3D<double>::Scalar x)
void SetY(ROOT::Math::Cartesian3D<double>::Scalar y)
void SetZ(ROOT::Math::Cartesian3D<double>::Scalar z)
void Scale(ROOT::Math::Cartesian3D<double>::Scalar a)
void Negate()
bool operator==(const ROOT::Math::Cartesian3D<double>& rhs) const
bool operator!=(const ROOT::Math::Cartesian3D<double>& rhs) const
double x() const
double y() const
double z() const
void SetR(ROOT::Math::Cartesian3D<double>::Scalar r)
void SetTheta(ROOT::Math::Cartesian3D<double>::Scalar theta)
void SetPhi(ROOT::Math::Cartesian3D<double>::Scalar phi)
void SetRho(ROOT::Math::Cartesian3D<double>::Scalar rho)
void SetEta(ROOT::Math::Cartesian3D<double>::Scalar eta)
ROOT::Math::Cartesian3D<double> Cartesian3D(const ROOT::Math::Cartesian3D<double>&)
ROOT::Math::Cartesian3D<double>& operator=(const ROOT::Math::Cartesian3D<double>&)
Last update: root/mathcore:$Name: $:$Id: Cartesian3D.h,v 1.2 2005/09/19 16:43:07 brun Exp $
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