library: libGui
#include "TGIdleHandler.h"

TGIdleHandler


class description - source file - inheritance tree (.pdf)

class TGIdleHandler : public TObject

Inheritance Chart:
TObject
<-
TGIdleHandler

    public:
TGIdleHandler(TGWindow* w) TGIdleHandler(const TGIdleHandler&) virtual ~TGIdleHandler() static TClass* Class() virtual Bool_t HandleEvent() virtual TClass* IsA() const TGIdleHandler& operator=(const TGIdleHandler&) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members

    private:
TGWindow* fWindow

Class Description

                                                                      
 TGIdleHandler                                                        
                                                                      
 Handle idle events, i.e. process GUI actions when there is nothing   
 else anymore to do.                                                  
                                                                      


TGIdleHandler(TGWindow *w)
 Create idle handler.

~TGIdleHandler()
 Delete idle handler.

Bool_t HandleEvent()
 Handle the idle event. Returns true if the event has been handled,
 false otherwise.



Inline Functions


               TClass* Class()
               TClass* IsA() const
                  void ShowMembers(TMemberInspector& insp, char* parent)
                  void Streamer(TBuffer& b)
                  void StreamerNVirtual(TBuffer& b)
         TGIdleHandler TGIdleHandler(const TGIdleHandler&)
        TGIdleHandler& operator=(const TGIdleHandler&)


Author: Fons Rademakers 2/8/2004
Last update: root/gui:$Name: $:$Id: TGIdleHandler.cxx,v 1.1 2004/08/02 11:43:12 rdm Exp $
Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *


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